- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,927 not ranked yet
- Wiped
- 28d 18h ago · 11 Sep, 22:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,927 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 60.142.115.227:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 22:42 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 134 on averageUnranked119/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked306/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked193/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked54/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 89 on averageUnranked31/300
Briefing
quick answers, from the figures on this page01Where does Carbon Local Dev sit in the rankings?
The rank for Carbon Local Dev is #13,927 on seven-day player hours, in the top – of ranked servers.
02How many players are on Carbon Local Dev right now?
Right now Carbon Local Dev is not online; its last appearance was 24 days 11 hours ago.
03The Rust version for Carbon Local Dev: what is it?
Version for Carbon Local Dev: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Carbon Local Dev physically?
There is no region published by Carbon Local Dev. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 60.142.115.227:28015.
05Uptime and current status of Carbon Local Dev: what are they?
Right now Carbon Local Dev shows as offline; last seen 24 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on Carbon Local Dev?
For the in-game browser, Carbon Local Dev declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Carbon Local Dev appear?
Carbon Local Dev appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08Carbon Local Dev wipes on what schedule?
Carbon Local Dev does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days 18 hours.
09What map is running on Carbon Local Dev?
Procedural map: Carbon Local Dev uses one generated by the game.
10Which rules apply on Carbon Local Dev, and what settings?
You will not find a gather rate in the name Carbon Local Dev. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
11Joining Carbon Local Dev: what are the steps?
In Rust, press F1 and run client.connect 60.142.115.227:28015; or use Launch Rust on this page to connect through Steam.