- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,923 ▼ 2681 this week
- Wiped
- 37d 1h ago · 4 Sep, 05:02 UTC
- Next wipe
- 4d 22h Fri 16 Oct, 05:02 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,923 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,681 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 59.39.221.79:28015
- Region
- EA
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 4 Sep 2026, 05:02 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Region | EA | East Asia In the server browser it appears under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 96 on averageUnranked46/200
- 2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 64 on averageUnranked37/215
- 3Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 47 on averageUnranked34/100
- 4JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 11 on averageUnranked16/60
- 5[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 11 on averageUnranked10/200
- 6[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 5 on averageUnranked4/100
Briefing
quick answers, from the figures on this page01Ranking of test01 among Rust servers: what is it?
In Asia, test01 is #492; globally, #15,923 on player hours over the last seven days, in the top 67% of ranked servers.
02What is the player count on test01?
Right now test01 is not online; its last appearance was 13 days ago.
03What Rust version is test01 on?
The Rust build on test01 is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find test01 physically?
The location test01 lists is Asia, indicated by the EA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 59.39.221.79:28015 is its address.
05How reliable is test01, and is it online?
Live status: test01 is down; last seen 13 days ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 27 September 2026.
06What is the meaning of each tag on test01?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^b (Biweekly): Two-week wipe interval; EA (East Asia): In the server browser it appears under East Asia: that is the tag set test01 publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does test01 show up in Rust Server Now lists and filters?
test01 appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
08On what timetable does test01 wipe?
The next wipe for test01 is an estimate based on biweekly: 14 days after its last wipe. Expect the next wipe on Friday 16 October at 05:02 UTC. It has been running its current world for 37 days 1 hours. Its tags show a wipe every two weeks.
09The map for test01: which one?
Procedural map: test01 uses one generated by the game.
10The rules and settings of test01: what are they?
You will not find a gather rate in the name test01. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11Joining test01: what are the steps?
Press F1 in Rust and enter client.connect 59.39.221.79:28015, or click Launch Rust here to open Rust via Steam and join.