[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
- Players now
- 10/200 5% full
- 7-day average
- 11 peak 34
- Rank
- #1,097 ▲ 251 this week
- Wiped
- 8d 14h ago · 1 Oct, 18:03 UTC
- Next wipe
- 5d 9h Thu 15 Oct, 18:03 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population11 of 200 on average | 6 | |
|---|---|---|
| Standing#1,097 on player hours | 95 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance104 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 251 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 27 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 16.1 days between real wipes
- wipe-day peak
- 30 players, last three wipes
- crowd held
- 0% else halves by day 10
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:03 | 28 | running |
| 15 Sep | Tue 15:49 | 32 | 16.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 139.99.124.11:28015
- Region
- EA
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167398,ts8,^o| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 117 on averageUnranked68/200
- 2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 68 on averageUnranked42/215
- 3Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 52 on averageUnranked53/100
- 4JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 11 on averageUnranked17/60
- 5[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 6 on averageUnranked5/100
- 6[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit in the rankings?
The seven-day player-hour rank for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is #1,097, top 5% of all ranked servers and #113 in Asia.
02Current population on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: how busy is it?
The current population on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is 10, against 200 slots. Averaging 11 players over seven days, it peaked at 34. Its busiest point in the last 48 hours was 16:00 UTC, averaging 24 players.
03The Rust version for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: what is it?
The Rust build on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla good?
Average server fps for the last 48 hours was 104; the lowest was 80. 130,991 entities at peak, counting buildings and deployables. Peak memory: 4,948 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla physically?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla declares Asia as its location via the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 139.99.124.11:28015 is its address.
06Current online status and reliability of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: what is the data?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla reports online at this moment. Reported uptime puts the last restart at roughly 7 hours ago. Over the last 7 full days, 165 of 168 hours were online, or 98%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): The server holds 200; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The browser files it under East Asia: that is the tag set [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla show up in Rust Server Now lists and filters?
These Rust Server Now lists include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Rust community servers, live and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
09On what timetable does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe?
Its tag drives the prediction because too few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:03 UTC. It has been running its current world for 8 days 14 hours. Its tags show a wipe every two weeks.
10On wipe day, what changes for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
On average, 30 players was the busiest its recent wipes got. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 10.
11Map selection on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: what is it?
The map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is procedural, size 4,250 with seed 2104024653, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and what settings?
No gather rate appears in the name [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13To join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, what must you do?
In Rust, press F1 and run client.connect 139.99.124.11:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://discord.com/invite/G4kV5sDrjr.
![Map of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla](/servers/139.99.124.11:28017/map.webp?v=12c9afb856)