- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,467 ▼ 1042 this week
- Wiped
- 36d 19h ago · 4 Sep, 05:02 UTC
- Next wipe
- 5d 4h Fri 16 Oct, 05:02 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,467 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,042 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 59.39.219.116:28015
- Region
- EA
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 4 Sep 2026, 05:02 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Region | EA | East Asia East Asia is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 99 on averageUnranked36/200
- 2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 66 on averageUnranked15/215
- 3Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 47 on averageUnranked20/100
- 4JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 11 on averageUnranked7/60
- 5[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 11 on averageUnranked6/200
- 6[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPEEA · no group limit · biweekly · 5 on averageUnranked3/100
Briefing
quick answers, from the figures on this page01What is the rank position of test01?
The seven-day player-hour rank for test01 is #15,467, top 67% of all ranked servers and #471 in Asia.
02Current population on test01: how busy is it?
Right now test01 is not online; its last appearance was 18 days 9 hours ago.
03What Rust version is test01 on?
The Rust build on test01 is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for test01?
With a EA tag, test01 places itself in Asia. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 59.39.219.116:28015 is its address.
05Current online status and reliability of test01: what is the data?
Right now test01 shows as offline; last seen 18 days 9 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 22 September 2026.
06The tags on test01: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^b (Biweekly): Two-week wipe interval; EA (East Asia): East Asia is the browser listing for this server: that is the tag set test01 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does test01 show up in Rust Server Now lists and filters?
test01 appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
08On what timetable does test01 wipe?
The next wipe for test01 is an estimate based on biweekly: 14 days after its last wipe. Friday 16 October at 05:02 UTC is when the next wipe is due. It has been running its current world for 36 days 19 hours. A wipe schedule of every two weeks appears in its tags.
09Map selection on test01: what is it?
Procedural map: test01 uses one generated by the game.
10Which rules apply on test01, and what settings?
No gather rate appears in the name test01. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11Joining test01: what are the steps?
In Rust, press F1 and run client.connect 59.39.219.116:28015; or use Launch Rust on this page to connect through Steam.