- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #16,967 ▼ 8483 this week
- Wiped
- 14d 6h ago · 25 Sep, 15:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,967 on player hours | 28 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 8,483 places this week | 25 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 59.126.49.82:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 15:41 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on averageUnranked218/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on averageUnranked263/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 84 on averageUnranked52/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 80 on averageUnranked79/250
- 5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 77 on averageUnranked22/100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked80/200
Briefing
quick answers, from the figures on this page01What is the rank position of NPC Development Local?
The rank for NPC Development Local is #16,967 on seven-day player hours, in the top 72% of ranked servers.
02Current population on NPC Development Local: how busy is it?
NPC Development Local was last seen 12 days 11 hours ago and is offline at this moment.
03The Rust version for NPC Development Local: what is it?
Rust network protocol 2633 and build 165217 on Windows is what NPC Development Local runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of NPC Development Local: where?
There is no region published by NPC Development Local. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 59.126.49.82:28015 is its address.
05How reliable is NPC Development Local, and is it online?
Right now NPC Development Local shows as offline; last seen 12 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 25 September 2026.
06How should you read the tags on NPC Development Local?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set NPC Development Local publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does NPC Development Local show up in Rust Server Now lists and filters?
NPC Development Local appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does NPC Development Local wipe?
NPC Development Local does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 14 days 6 hours old.
09The map for NPC Development Local: which one?
A procedural map of size 1,000 with seed 12345, generated by the game, is in use on NPC Development Local. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of NPC Development Local: what are they?
The name NPC Development Local does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
11To join NPC Development Local, what must you do?
Press F1 in Rust and enter client.connect 59.126.49.82:28015, or click Launch Rust here to open Rust via Steam and join.
