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Onlinechecked 14m ago · scouted since 11 Oct 2026

Rust Zombie Raids Test Server

Modded oxide
Join server
Evaluation 48 Bronze #11,178 on player hours
Players now
1/2
50% full
7-day average
0
peak 1
Rank
#11,178
top 49%
Wiped
2h
ago · 11 Oct, 12:26 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population13Standing51Uptime27Performance100Wipe hold–Momentum–
Population0 of 2 on average 13
Standing#11,178 on player hours 51
Uptime13 of the last 48 hours 27
Performance148 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75101:0003:0006:0008:0011:0013:00Wiped Sun 11 Oct, 12:26 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.4 days
between real wipes
DateTimePeakLasted
11 Oct Sun 11:32 0 before running
11 Oct Sun 01:25 0 before –

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Rust Zombie Raids Test Server
Map
Procedural Map
Size
3000
Seed
1301457773
Open on RustMaps
Address
58.169.156.96:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Oct 2026, 12:26 UTC
Hostname
–
First seen
11 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Rust Zombie Raids Test Server among Rust servers: what is it?

In the top 49% of all ranked servers, Rust Zombie Raids Test Server holds #11,178 for player hours over the last seven days.

02Current population on Rust Zombie Raids Test Server: how busy is it?

1 of 2 slots are filled on Rust Zombie Raids Test Server at this moment. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 13:00 UTC saw the highest average: 1 players.

About Server
03The Rust version for Rust Zombie Raids Test Server: what is it?

Rust network protocol 2634 and build 167398 on Windows is what Rust Zombie Raids Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of Rust Zombie Raids Test Server: is it smooth?

Server fps over the last 48 hours: 148 average, 148 lowest. Entities reached 44,973 - buildings, deployables and the rest. Memory usage reached 1,206 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of Rust Zombie Raids Test Server: where?

No region is published by Rust Zombie Raids Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 58.169.156.96:28015.

06How reliable is Rust Zombie Raids Test Server, and is it online?

Rust Zombie Raids Test Server reports online at this moment. Reported uptime puts the last restart at roughly 41 minutes ago. First seen by Rust Server Now on 11 October 2026.

Server Tags
07The tags on Rust Zombie Raids Test Server: what do they mean?

For the in-game browser, Rust Zombie Raids Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Rust Zombie Raids Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Rust Zombie Raids Test Server: Modded Rust servers and Rust servers with zombie in the name. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe Info
09Rust Zombie Raids Test Server wipes on what schedule?

The record for Rust Zombie Raids Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 2 hours.

Server Rules
10The map for Rust Zombie Raids Test Server: which one?

The map on Rust Zombie Raids Test Server is procedural, size 3,000 with seed 1301457773, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of Rust Zombie Raids Test Server: what are they?

The name Rust Zombie Raids Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
12To join Rust Zombie Raids Test Server, what must you do?

Press F1 in Rust and enter client.connect 58.169.156.96:28015, or click Launch Rust here to open Rust via Steam and join.