- Players now
- 0/10 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,464 ▼ 437 this week
- Wiped
- 9d 7h ago · 1 Oct, 19:24 UTC
- Next wipe
- 25d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#6,464 on player hours | 71 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 437 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:43 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 54.37.245.171:22000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked46/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 121 on averageUnranked26/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked33/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 103 on averageUnranked13/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked28/1000
Briefing
quick answers, from the figures on this page01What is the rank position of 4Netplayers Rust Server?
In the top 29% of all ranked servers, 4Netplayers Rust Server holds #6,464 for player hours over the last seven days.
02What is the player count on 4Netplayers Rust Server?
Right now, 0 players occupy the 10 slots on 4Netplayers Rust Server. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 15:00 UTC saw the highest average: 2 players.
03The Rust version for 4Netplayers Rust Server: what is it?
Version for 4Netplayers Rust Server: Rust network protocol 2634 and build 167058 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on 4Netplayers Rust Server?
Server fps over the last 48 hours: 30 average, 30 lowest. 90,028 entities at peak, counting buildings and deployables. The maximum memory used was 3,209 MB. Players feel lag when fps drops and entities climb.
05Location of 4Netplayers Rust Server: where?
There is no region published by 4Netplayers Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 54.37.245.171:22000.
06How reliable is 4Netplayers Rust Server, and is it online?
4Netplayers Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 2 days 18 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on 4Netplayers Rust Server?
The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include 4Netplayers Rust Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does 4Netplayers Rust Server wipe?
The only wipe for 4Netplayers Rust Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 9 days 7 hours.
10On wipe day, what changes for 4Netplayers Rust Server?
On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 24 hours in.
11Map selection on 4Netplayers Rust Server: what is it?
For 4Netplayers Rust Server, the map is procedural at size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of 4Netplayers Rust Server: what are they?
You will not find a gather rate in the name 4Netplayers Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13To join 4Netplayers Rust Server, what must you do?
Press F1 in Rust and enter client.connect 54.37.245.171:22000, or click Launch Rust here to open Rust via Steam and join.
