- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #8,159 top 37%
- Wiped
- 3d 20h ago · 14 Oct, 20:25 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#8,159 on player hours | 63 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance234 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 14 Oct | Wed 15:22 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.81.179.45:26738
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Oct 2026, 20:25 UTC
- Hostname
- –
- First seen
- 14 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167781 | Build Game build: 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1bro-testriggroups of 8+ · 571 on averageUnranked17/100
- 2ShockRust | Blue | NoLimitno group limit · 129 on averageUnranked270/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on averageUnranked182/225
- 4МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 97 on averageUnranked124/100
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on averageUnranked342/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on averageUnranked31/700
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 37% of all ranked servers, A Shockbyte Rust Server holds #8,159 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 234 average, 201 lowest. Entities reached 43,054 - buildings, deployables and the rest. Memory usage reached 3,871 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
For A Shockbyte Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.81.179.45:26738.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. About 3 days 6 hours ago was its last restart, based on reported uptime. 72 of 72 hours up in the last 3 full days; that is 100%. 14 October 2026 is when Rust Server Now first saw it.
07The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 3 days 20 hours have passed since its current world began.
10What happens on wipe day for A Shockbyte Rust Server?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 36 hours in.
11The map for A Shockbyte Rust Server: which one?
For A Shockbyte Rust Server, the map is procedural at size 3,000 with seed 649454938, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 51.81.179.45:26738; or use Launch Rust on this page to connect through Steam.
