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Onlinechecked 11m ago · scouted since 30 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 81 Bronze #4,175 on player hours
Players now
0/1
0% full
7-day average
1
peak 1
Rank
#4,175
▲ 159 this week
Wiped
7d 9h
ago · 4 Oct, 13:03 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population55Standing81Uptime98Performance100Wipe hold100Momentum52
Population1 of 1 on average 55
Standing#4,175 on player hours 81
Uptime47 of the last 48 hours 98
Performance234 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumup 159 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 13:03 1 running
30 Sep Wed 13:36 2 4 days

Performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
51.81.176.105:27008
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 13:03 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players The server holds 1.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of A Shockbyte Rust Server?

In the top 19% of all ranked servers, A Shockbyte Rust Server holds #4,175 for player hours over the last seven days.

02What is the player count on A Shockbyte Rust Server?

The current population on A Shockbyte Rust Server is 0, against 1 slots. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 02:00 UTC saw the highest average: 1 players.

About Server
03Version of Rust on A Shockbyte Rust Server: which one?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 234 average, 203 lowest. Entities peaked at 48,851, including buildings, deployables and all other world objects. Peak memory: 2,761 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find A Shockbyte Rust Server physically?

There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 51.81.176.105:27008.

06How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 5 days 23 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 30 September 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09A Shockbyte Rust Server wipes on what schedule?

Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 9 hours have passed since its current world began.

10What happens on wipe day for A Shockbyte Rust Server?

The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Settings & Rules
11The map for A Shockbyte Rust Server: which one?

A procedural map of size 3,000 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

How to join
13What is the process to join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 51.81.176.105:27008, or click Launch Rust here to open Rust via Steam and join.