[US] Facepunch Nexus Staging - Red
- Players now
- 0/500 0% full
- 7-day average
- 0 peak 3
- Rank
- #4,701 ▲ 1235 this week
- Wiped
- 10d 19h ago · 29 Sep, 08:18 UTC
- Next wipe
- 26d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#4,701 on player hours | 79 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,235 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 08:18 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.81.166.171:28016
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 29 Sep 2026, 08:18 UTC
- Hostname
- nexus_us_red.playrust.com
- First seen
- 13 Sep 2026
- [US East] Facepunch Premium 1349/400
- [US East] Facepunch Premium 2157/400
- [US] Facepunch Softcore 1157/300
- [US East] Facepunch 1157/400
- [EA] Facepunch 2114/300
- [CAN] Facepunch Premium 195/350
- [US] Facepunch Softcore 289/300
- [EA] Softcore 185/350
125 servers publish a playrust.com hostname.
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs166146,sc2,^x,ts8| On Rust Server Now | official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166146 | Build Build 166146. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^t | Tutorial on Facepunch's tutorial is available for new players on this server. |
| Other | sc2 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
^x | Unknown flag This flag has no entry in Facepunch's documentation. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked474/500
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 296 on averageUnranked219/225
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 286 on averageUnranked298/325
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 260 on averageUnranked267/275
- 5Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 197 on averageUnranked214/300
- 6RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 178 on averageUnranked178/225
Briefing
quick answers, from the figures on this page01Ranking of [US] Facepunch Nexus Staging - Red among Rust servers: what is it?
In the top 21% of all ranked servers, [US] Facepunch Nexus Staging - Red holds #4,701 for player hours over the last seven days.
02Current population on [US] Facepunch Nexus Staging - Red: how busy is it?
The current population on [US] Facepunch Nexus Staging - Red is 0, against 500 slots. Averaging 0 players over seven days, it peaked at 3. Between the last 48 hours, 05:00 UTC saw the highest average: 1 players.
03Version of Rust on [US] Facepunch Nexus Staging - Red: which one?
Version for [US] Facepunch Nexus Staging - Red: Rust network protocol 2634 and build 166146 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on [US] Facepunch Nexus Staging - Red?
Server fps over the last 48 hours: 59 average, 59 lowest. 33,800 entities at peak, counting buildings and deployables. The maximum memory used was 3,804 MB. Players feel lag when fps drops and entities climb.
05Where can you find [US] Facepunch Nexus Staging - Red physically?
No region tag is published by [US] Facepunch Nexus Staging - Red, yet its name indicates North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 51.81.166.171:28016.
06Current online status and reliability of [US] Facepunch Nexus Staging - Red: what is the data?
Right now [US] Facepunch Nexus Staging - Red shows as online. The last restart happened around 10 days 17 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on [US] Facepunch Nexus Staging - Red: what do they mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166146 (Build): Build 166146; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; sc2 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; ^x (Unknown flag): This flag has no entry in Facepunch's documentation: that is the tag set [US] Facepunch Nexus Staging - Red publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Operator of [US] Facepunch Nexus Staging - Red: who runs it?
[US] Facepunch Nexus Staging - Red and 124 other servers we track share a playrust.com hostname, so they are most likely run by the same operator.
09On which Rust Server Now lists does [US] Facepunch Nexus Staging - Red appear?
These Rust Server Now lists include [US] Facepunch Nexus Staging - Red: Rust tutorial servers (live), Official Rust servers, ranked live, North America Rust servers and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Boxes: Official only.
10[US] Facepunch Nexus Staging - Red wipes on what schedule?
[US] Facepunch Nexus Staging - Red takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 10 days 19 hours. The tags list monthly wipes.
11On wipe day, what changes for [US] Facepunch Nexus Staging - Red?
The average busiest point of its recent wipes was 1 players. 10 hours after the latest wipe, the crowd peaked.
12What map is running on [US] Facepunch Nexus Staging - Red?
The map on [US] Facepunch Nexus Staging - Red is procedural, size 2,500 with seed 4575464, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
13The rules and settings of [US] Facepunch Nexus Staging - Red: what are they?
No gather rate appears in the name [US] Facepunch Nexus Staging - Red. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Rust's in-game Official tab includes it. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
14To join [US] Facepunch Nexus Staging - Red, what must you do?
In Rust, press F1 and run client.connect 51.81.166.171:28016; or use Launch Rust on this page to connect through Steam.
![Map of [US] Facepunch Nexus Staging - Red](/servers/51.81.166.171:28017/map.webp?v=9cbcc46e7b)