Rust Server Now
120,449 playing Find a server
Offlinechecked 17d ago · scouted since 13 Sep 2026

Rust Server Test 01

Modded oxide
Join server
Evaluation 42 Bronze #15,503 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#15,503
▲ 347 this week
Wiped
43d 8h
ago · 28 Aug, 07:50 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum51
Populationno average yet –
Standing#15,503 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 347 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Rust Server Test 01
Map
Procedural Map
Size
2000
Seed
2147483647
Open on RustMaps
Address
51.81.106.159:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Aug 2026, 07:50 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Capacity: 100.
ts8Group limit Team cap 8, which is the game default.
v2632Protocol Game protocol 2632 - same version required to connect.
cs162434Build Game build: 162434.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Rust Server Test 01 among Rust servers: what is it?

The rank for Rust Server Test 01 is #15,503 on seven-day player hours, in the top 67% of ranked servers.

02What is the player count on Rust Server Test 01?

Rust Server Test 01 was last seen 17 days 11 hours ago and is offline at this moment.

About Server
03What Rust version is Rust Server Test 01 on?

The Rust build on Rust Server Test 01 is network protocol 2632 and build 162434, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Rust Server Test 01 physically?

No region is published by Rust Server Test 01. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 51.81.106.159:28015 is its address.

05How reliable is Rust Server Test 01, and is it online?

Currently offline: Rust Server Test 01; last seen 17 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
06How should you read the tags on Rust Server Test 01?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2632 (Protocol): Game protocol 2632 - same version required to connect; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Rust Server Test 01 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Rust Server Test 01 show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Rust Server Test 01 are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08On what timetable does Rust Server Test 01 wipe?

The record for Rust Server Test 01 holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 43 days 8 hours old.

Rules & Settings
09The map for Rust Server Test 01: which one?

A procedural map of size 2,000 with seed 2147483647, generated by the game, is in use on Rust Server Test 01. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

10Which rules apply on Rust Server Test 01, and what settings?

No gather rate appears in the name Rust Server Test 01. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
11To join Rust Server Test 01, what must you do?

Press F1 in Rust and enter client.connect 51.81.106.159:28015, or click Launch Rust here to open Rust via Steam and join.