- Players now
- 0/6 0% full
- 7-day average
- 0 peak –
- Rank
- #15,962 ▲ 991 this week
- Wiped
- 18d 8h ago · 23 Sep, 11:51 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 6 on average | 0 | |
|---|---|---|
| Standing#15,962 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance224 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 991 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.79.214.157:26868
- Region
- –
- Max players
- 6
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 11:51 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp6 | Max players Capacity: 6. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked156/300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked132/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 103 on averageUnranked122/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked32/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 78 on averageUnranked70/1000
Briefing
quick answers, from the figures on this page01Ranking of KoreaBack among Rust servers: what is it?
In the top 71% of all ranked servers, KoreaBack holds #15,962 for player hours over the last seven days.
02Current population on KoreaBack: how busy is it?
Right now, 0 players occupy the 6 slots on KoreaBack. The average population for the last seven days is 0.
03What Rust version is KoreaBack on?
The Rust build on KoreaBack is network protocol 2633 and build 165217, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on KoreaBack?
For the last 48 hours, average server fps was 224, with a minimum of 212. 57,101 entities at peak, counting buildings and deployables. The maximum memory used was 3,738 MB. Players feel lag when fps drops and entities climb.
05What is the host location for KoreaBack?
No region is published by KoreaBack. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 51.79.214.157:26868.
06Current online status and reliability of KoreaBack: what is the data?
KoreaBack reports online at this moment. Reported uptime puts the last restart at roughly 10 days 20 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 23 September 2026 is when Rust Server Now first saw it.
07The tags on KoreaBack: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set KoreaBack publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does KoreaBack show up in Rust Server Now lists and filters?
These Rust Server Now lists include KoreaBack: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does KoreaBack wipe?
The record for KoreaBack holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 18 days 8 hours old.
10Map selection on KoreaBack: what is it?
For KoreaBack, the map is procedural at size 3,300 with seed 2028703197, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of KoreaBack: what are they?
You will not find a gather rate in the name KoreaBack. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12To join KoreaBack, what must you do?
In Rust, press F1 and run client.connect 51.79.214.157:26868; or use Launch Rust on this page to connect through Steam.
