A Rust Staging Server
- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,990 ▲ 314 this week
- Wiped
- 12d 16h ago · 28 Sep, 09:48 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,990 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance226 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 314 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 28 Sep | Mon 09:48 | 1 | running |
| 27 Sep | Sun 11:35 | 2 | 0.9 days |
| 26 Sep | Sat 18:53 | 2 | 0.7 days |
| 24 Sep | Thu 18:47 | 0 | 2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.68.155.89:27021
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 09:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166040,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp0 | Max players Capacity: 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166040 | Build Game build: 166040. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked49/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 122 on averageUnranked32/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked34/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 104 on averageUnranked14/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked23/1000
Briefing
quick answers, from the figures on this page01Where does A Rust Staging Server sit in the rankings?
In the top 71% of all ranked servers, A Rust Staging Server holds #15,990 for player hours over the last seven days.
02What is the player count on A Rust Staging Server?
0 is the current population on A Rust Staging Server. The average population for the last seven days is 0.
03The Rust version for A Rust Staging Server: what is it?
Rust network protocol 2634 and build 166040 on Linux is what A Rust Staging Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Rust Staging Server?
Average server fps for the last 48 hours was 226; the lowest was 215. Entities peaked at 96,852, including buildings, deployables and all other world objects. The maximum memory used was 5,323 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Rust Staging Server: where?
For A Rust Staging Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 51.68.155.89:27021.
06Current online status and reliability of A Rust Staging Server: what is the data?
Live status: A Rust Staging Server is up. Reported uptime puts the last restart at roughly 12 days 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on A Rust Staging Server?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166040 (Build): Game build: 166040; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set A Rust Staging Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Rust Staging Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Rust Staging Server are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09A Rust Staging Server wipes on what schedule?
Wipes on A Rust Staging Server happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 12 days 16 hours have passed since its current world began.
10What does A Rust Staging Server look like on wipe day?
2 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11What map is running on A Rust Staging Server?
For A Rust Staging Server, the map is procedural at size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on A Rust Staging Server, and what settings?
The name A Rust Staging Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.
13What is the process to join A Rust Staging Server?
To connect, open Rust, press F1, and enter client.connect 51.68.155.89:27021. You can also click Launch Rust here to open the game via Steam and join.
