A Shockbyte x Discord Production Rust Server
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 5
- Rank
- #7,351 ▼ 804 this week
- Wiped
- 8d 10h ago · 3 Oct, 01:36 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#7,351 on player hours | 68 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance189 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 804 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 01:36 | 1 | running |
| 29 Sep | Tue 14:07 | 3 | 3.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.38.155.203:26201
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 01:36 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked280/350
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 113 on averageUnranked131/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked177/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked33/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6X4C.RU — Классический СерверEU · groups of 8+ · 88 on averageUnranked120/500
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte x Discord Production Rust Server among Rust servers: what is it?
The rank for A Shockbyte x Discord Production Rust Server is #7,351 on seven-day player hours, in the top 32% of ranked servers.
02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?
Right now, 0 players occupy the 40 slots on A Shockbyte x Discord Production Rust Server. The seven-day average is 0 players, with a peak of 5. The 48-hour peak time is 13:00 UTC, when it averaged 3 players.
03The Rust version for A Shockbyte x Discord Production Rust Server: what is it?
Version for A Shockbyte x Discord Production Rust Server: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on A Shockbyte x Discord Production Rust Server good?
Server fps over the last 48 hours: 189 average, 144 lowest. 90,808 entities at peak, counting buildings and deployables. Memory usage reached 3,215 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for A Shockbyte x Discord Production Rust Server?
For A Shockbyte x Discord Production Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 51.38.155.203:26201 is its address.
06Current online status and reliability of A Shockbyte x Discord Production Rust Server: what is the data?
Live status: A Shockbyte x Discord Production Rust Server is up. Reported uptime puts the last restart at roughly 4 days ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.
07How should you read the tags on A Shockbyte x Discord Production Rust Server?
For the in-game browser, A Shockbyte x Discord Production Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte x Discord Production Rust Server appear?
These Rust Server Now lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte x Discord Production Rust Server wipe?
Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 10 hours.
10What happens on wipe day for A Shockbyte x Discord Production Rust Server?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11Map selection on A Shockbyte x Discord Production Rust Server: what is it?
For A Shockbyte x Discord Production Rust Server, the map is procedural at size 4,000 with seed 1694699377, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.
13To join A Shockbyte x Discord Production Rust Server, what must you do?
In Rust, press F1 and run client.connect 51.38.155.203:26201; or use Launch Rust on this page to connect through Steam.
