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Onlinechecked 6m ago · scouted since 22 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 53 Bronze #6,468 on player hours
Players now
0/10
0% full
7-day average
0
peak 2
Rank
#6,468
▼ 592 this week
Wiped
6d 18h
ago · 4 Oct, 00:56 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing72Uptime98Performance100Wipe hold0Momentum45
Population0 of 10 on average 1
Standing#6,468 on player hours 72
Uptime47 of the last 48 hours 98
Performance231 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 592 places this week 45

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 00:56 2 running
30 Sep Wed 09:19 2 3.7 days
26 Sep Sat 05:42 3 4.2 days
25 Sep Fri 13:11 3 0.7 days

Performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct10 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Custom Map
Size
2700
Seed
1509
Address
51.161.145.173:24068
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 00:56 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of A Shockbyte Rust Server among Rust servers: what is it?

The rank for A Shockbyte Rust Server is #6,468 on seven-day player hours, in the top 28% of ranked servers.

02How many players are on A Shockbyte Rust Server right now?

The current population on A Shockbyte Rust Server is 0, against 10 slots. Averaging 0 players over seven days, it peaked at 2.

About Server
03Version of Rust on A Shockbyte Rust Server: which one?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of A Shockbyte Rust Server: is it smooth?

Average server fps for the last 48 hours was 231; the lowest was 218. Entities peaked at 41,148, including buildings, deployables and all other world objects. Memory usage reached 2,645 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 51.161.145.173:24068.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 6 days 17 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 22 September 2026.

Tags & Lists
07The tags on A Shockbyte Rust Server: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09A Shockbyte Rust Server wipes on what schedule?

No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 18 hours.

10What happens on wipe day for A Shockbyte Rust Server?

2 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Rules & Settings
11The map for A Shockbyte Rust Server: which one?

A procedural map of size 2,700 with seed 1509, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.

12The rules and settings of A Shockbyte Rust Server: what are they?

The name A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
13To join A Shockbyte Rust Server, what must you do?

In Rust, press F1 and run client.connect 51.161.145.173:24068; or use Launch Rust on this page to connect through Steam.