- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,418 not ranked yet
- Wiped
- 35d 14h ago · 5 Sep, 06:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,418 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 50.54.79.159:28505
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 06:21 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked221/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 127 on averageUnranked118/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked159/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked55/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 85 on averageUnranked24/300
Briefing
quick answers, from the figures on this page01Where does Dev Server sit in the rankings?
The rank for Dev Server is #15,418 on seven-day player hours, in the top – of ranked servers.
02How many players are on Dev Server right now?
Offline: Dev Server last responded 25 days 4 hours ago.
03What Rust version is Dev Server on?
Version for Dev Server: Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Dev Server?
No region is published by Dev Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 50.54.79.159:28505.
05Current online status and reliability of Dev Server: what is the data?
Live status: Dev Server is down; last seen 25 days 4 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 15 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Dev Server?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Dev Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Dev Server appear?
The Rust Server Now lists that carry Dev Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08On what timetable does Dev Server wipe?
Dev Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 35 days 14 hours have passed since its current world began.
09Map selection on Dev Server: what is it?
A procedural map, generated by the game, is in use on Dev Server.
10The rules and settings of Dev Server: what are they?
No gather rate appears in the name Dev Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
11To join Dev Server, what must you do?
In Rust, press F1 and run client.connect 50.54.79.159:28505; or use Launch Rust on this page to connect through Steam.