Survival Legends Test
- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #16,013 top 70%
- Wiped
- 8d 19h ago · 1 Oct, 22:35 UTC
- Next wipe
- 26d 0h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#16,013 on player hours | 30 | |
| Uptime28 of the last 48 hours | 58 | |
| Performance126 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 50.36.100.212:28025
- Region
- NA
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 22:35 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on averageUnranked74/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked77/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 68 on averageUnranked81/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 61 on averageUnranked64/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked62/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked37/420
Briefing
quick answers, from the figures on this page01Ranking of Survival Legends Test among Rust servers: what is it?
The seven-day player-hour rank for Survival Legends Test is #16,013, top 70% of all ranked servers and #1,568 in North America.
02What is the player count on Survival Legends Test?
0 of 5 slots are filled on Survival Legends Test at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on Survival Legends Test: which one?
Rust network protocol 2634 and build 166652 on Windows is what Survival Legends Test runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Survival Legends Test good?
For the last 48 hours, average server fps was 126, with a minimum of 98. 161,747 entities at peak, counting buildings and deployables. Peak memory: 4,132 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Survival Legends Test?
Survival Legends Test declares North America as its location via the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 50.36.100.212:28025 is its address.
06How reliable is Survival Legends Test, and is it online?
Live status: Survival Legends Test is up. Reported uptime puts the last restart at roughly 26 hours ago. 9 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on Survival Legends Test?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America: that is the tag set Survival Legends Test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Survival Legends Test appear?
These Rust Server Now lists include Survival Legends Test: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Survival Legends Test wipes on what schedule?
The estimate for Survival Legends Test's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 19 hours. A monthly wipe schedule is published in its tags.
10What map is running on Survival Legends Test?
For Survival Legends Test, the map is procedural at size 6,000 with seed 339491012, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
11Which rules apply on Survival Legends Test, and what settings?
The name Survival Legends Test does not state a gather rate. The game's default group limit of 8 players applies. This server runs pve, no player-versus-player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Survival Legends Test?
To connect, open Rust, press F1, and enter client.connect 50.36.100.212:28025. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://survivallegendshosting.net/.
