- Players now
- 0/50 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,473 ▼ 11 this week
- Wiped
- 9d 1h ago · 1 Oct, 18:00 UTC
- Next wipe
- 25d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#5,473 on player hours | 76 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance11 server fps on average | 19 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 11 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:00 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.83.171.187:11600
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:00 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked0/400
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked137/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked63/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01Where does Skynet by C_Sky sit in the rankings?
In the top 24% of all ranked servers, Skynet by C_Sky holds #5,473 for player hours over the last seven days.
02Current population on Skynet by C_Sky: how busy is it?
The current population on Skynet by C_Sky is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 3. Between the last 48 hours, 11:00 UTC saw the highest average: 1 players.
03Version of Rust on Skynet by C_Sky: which one?
Rust network protocol 2634 and build 167398 on Windows is what Skynet by C_Sky runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Skynet by C_Sky good?
Server fps over the last 48 hours: 11 average, 10 lowest. 72,635 entities at peak, counting buildings and deployables. The maximum memory used was 2,221 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Skynet by C_Sky physically?
No region is published by Skynet by C_Sky. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.83.171.187:11600.
06Uptime and current status of Skynet by C_Sky: what are they?
Live status: Skynet by C_Sky is up. The last restart happened around 2 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 30 September 2026.
07What is the meaning of each tag on Skynet by C_Sky?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Skynet by C_Sky publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Skynet by C_Sky appear?
These Rust Server Now lists include Skynet by C_Sky: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Skynet by C_Sky wipes on what schedule?
The only wipe for Skynet by C_Sky is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 9 days 1 hours old.
10On wipe day, what changes for Skynet by C_Sky?
The average busiest point of its recent wipes was 2 players. 5 hours after the latest wipe, the crowd peaked.
11The map for Skynet by C_Sky: which one?
A procedural map of size 3,500 with seed 1033745180, generated by the game, is in use on Skynet by C_Sky. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Skynet by C_Sky: what are they?
You will not find a gather rate in the name Skynet by C_Sky. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining Skynet by C_Sky: what are the steps?
Press F1 in Rust and enter client.connect 5.83.171.187:11600, or click Launch Rust here to open Rust via Steam and join.
