- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 ▲ 882 this week
- Wiped
- 16d 5h ago · 24 Sep, 08:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance174 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 882 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.39.17.7:23670
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 08:39 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 139 on averageUnranked108/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked319/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked62/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked191/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 93 on averageUnranked32/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
The rank for A Shockbyte Rust Server is #16,015 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
The current population on A Shockbyte Rust Server is 0, against 1 slots. It has averaged 0 players across the last seven days.
03What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on A Shockbyte Rust Server good?
Server fps over the last 48 hours: 174 average, 120 lowest. 49,400 entities at peak, counting buildings and deployables. Peak memory: 4,243 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.39.17.7:23670 is its address.
06How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online at this moment. About 16 days 3 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 24 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days 5 hours have passed since its current world began.
10What map is running on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 500, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12To join A Shockbyte Rust Server, what must you do?
Press F1 in Rust and enter client.connect 5.39.17.7:23670, or click Launch Rust here to open Rust via Steam and join.
