(GER) Deadland Hardcore
- Players now
- 0/50 0% full
- 7-day average
- 1 peak 4
- Rank
- #4,109 ▼ 498 this week
- Wiped
- 7d 21h ago · 2 Oct, 19:31 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#4,109 on player hours | 82 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance44 server fps on average | 73 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 498 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1 days between real wipes
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 19:31 | 5 | running |
| 1 Oct FW | Thu 18:48 | 5 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers, #273 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4500
- Seed
- –
- Address
- 5.182.204.160:25006
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 19:31 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167398,ts4| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players The server holds 50. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 6 on averageUnranked6/100
- 2Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 5 on averageUnranked7/50
- 3[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on averageUnranked9/50
- 4Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 2 on averageUnranked2/50
- 5[UK] Cozmos PvE | Skill Tree | BotsEU · quad · biweekly · 1 on averageUnranked1/50
- 6Casual PVEEU · quad · 1 on averageUnranked2/20
Briefing
quick answers, from the figures on this page01Ranking of (GER) Deadland Hardcore among Rust servers: what is it?
The rank for (GER) Deadland Hardcore is #4,109 on seven-day player hours, in the top 18% of ranked servers. The quad group places it at #273.
02Current population on (GER) Deadland Hardcore: how busy is it?
Right now, 0 players occupy the 50 slots on (GER) Deadland Hardcore. Its seven-day average is 1 players; the peak is 4. Its busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.
03Version of Rust on (GER) Deadland Hardcore: which one?
Version for (GER) Deadland Hardcore: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on (GER) Deadland Hardcore?
For the last 48 hours, average server fps was 44, with a minimum of 38. Entities peaked at 122,763, including buildings, deployables and all other world objects. Peak memory: 3,708 MB. Low fps plus a growing entity count equals lag for players.
05Location of (GER) Deadland Hardcore: where?
Its name points to Europe, even though (GER) Deadland Hardcore publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 5.182.204.160:25006.
06Current online status and reliability of (GER) Deadland Hardcore: what is the data?
Right now (GER) Deadland Hardcore shows as online. About 4 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on (GER) Deadland Hardcore: what do they mean?
The server browser reads these tags from (GER) Deadland Hardcore: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does (GER) Deadland Hardcore appear?
These Rust Server Now lists include (GER) Deadland Hardcore: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
09(GER) Deadland Hardcore wipes on what schedule?
The record for (GER) Deadland Hardcore holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 21 hours old.
10On wipe day, what changes for (GER) Deadland Hardcore?
The average busiest point of its recent wipes was 5 players. 19 hours after the latest wipe, the crowd peaked.
11What map is running on (GER) Deadland Hardcore?
For (GER) Deadland Hardcore, the map is procedural at size 4,500, generated by the game. You will see the map name as: Custom Map.
12The rules and settings of (GER) Deadland Hardcore: what are they?
You will not find a gather rate in the name (GER) Deadland Hardcore. A maximum of 4 players per group is set (quad). This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
13What is the process to join (GER) Deadland Hardcore?
To connect, open Rust, press F1, and enter client.connect 5.182.204.160:25006. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/yFUm37JBgw is where its website lives.