Rust Server Now
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Offlinechecked 2h ago · scouted since 25 Sep 2026

LocalServer

Modded oxide
Join server
Evaluation 68 Bronze #5,864 on player hours
Players now
2/2
100% full
7-day average
1
peak 2
Rank
#5,864
▲ 9509 this week
Wiped
3d 5h
ago · 6 Oct, 20:15 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population73Standing74Uptime25Performance–Wipe hold–Momentum100
Population1 of 2 on average 73
Standing#5,864 on player hours 74
Uptime12 of the last 48 hours 25
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 9,509 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5219:0021:0016:0019:0021:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 19:23 2 running
5 Oct Mon 16:28 2 1.1 days
27 Sep Sun 06:30 1 8.4 days
26 Sep Sat 08:37 1 0.9 days
25 Sep Fri 21:47 1 0.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct7 Oct10 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.18.90.200:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 20:15 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Capacity: 2.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of LocalServer?

In the top 26% of all ranked servers, LocalServer holds #5,864 for player hours over the last seven days.

02How many players are on LocalServer right now?

Offline: LocalServer last responded 2 hours ago. Its seven-day average is 1 players; the peak is 2. Between the last 48 hours, 20:00 UTC saw the highest average: 2 players.

Server details
03Version of Rust on LocalServer: which one?

Version for LocalServer: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find LocalServer physically?

There is no region published by LocalServer. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.18.90.200:28015.

05How reliable is LocalServer, and is it online?

Live status: LocalServer is down; last seen 2 hours ago. 23 of 168 hours up in the last 7 full days; that is 14%. 25 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on LocalServer?

The server browser reads these tags from LocalServer: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does LocalServer appear?

These Rust Server Now lists include LocalServer: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does LocalServer wipe?

Wipes on LocalServer happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 3 days 5 hours.

09What does LocalServer look like on wipe day?

2 players on average marked the busiest point of its recent wipes. With 1 more in the queue, the latest wipe peaked 1 hours after the wipe.

Settings & Rules
10What map is running on LocalServer?

Procedural map: LocalServer uses one generated by the game.

11Which rules apply on LocalServer, and what settings?

You will not find a gather rate in the name LocalServer. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
12To join LocalServer, what must you do?

In Rust, press F1 and run client.connect 5.18.90.200:28015; or use Launch Rust on this page to connect through Steam.