Rust Server Now
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Offlinechecked 4d ago · scouted since 27 Sep 2026

LocalServer

Modded oxide
Join server
Evaluation 83 Bronze #9,249 on player hours
Players now
2/1
200% full
7-day average
1
peak 2
Rank
#9,249
▲ 7290 this week
Wiped
4d 5h
ago · 5 Oct, 16:28 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population100Standing59Uptime–Performance–Wipe hold–Momentum89
Population1 of 1 on average 100
Standing#9,249 on player hours 59
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 7,290 places this week 89

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.9 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 16:28 2 running
2 Oct Fri 17:34 0 3 days
29 Sep Tue 20:34 0 2.9 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.18.103.76:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 16:28 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Slot count: 1.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of LocalServer?

In the top 41% of all ranked servers, LocalServer holds #9,249 for player hours over the last seven days.

02Current population on LocalServer: how busy is it?

Offline: LocalServer last responded 4 days ago. The seven-day average is 1 players, with a peak of 2.

About Server
03The Rust version for LocalServer: what is it?

The Rust build on LocalServer is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find LocalServer physically?

There is no region published by LocalServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.18.103.76:28015 is its address.

05Uptime and current status of LocalServer: what are they?

Currently offline: LocalServer; last seen 4 days ago. It was up 5% of the time over the last 7 full days: 9 of 168 hours. First seen by Rust Server Now on 27 September 2026.

Lists & Tags
06What is the meaning of each tag on LocalServer?

The server browser reads these tags from LocalServer: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does LocalServer appear?

LocalServer appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does LocalServer wipe?

Wipes on LocalServer happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 4 days 5 hours have passed since its current world began.

09What does LocalServer look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked.

Server Rules
10The map for LocalServer: which one?

Procedural map: LocalServer uses one generated by the game.

11Which rules apply on LocalServer, and what settings?

The name LocalServer does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12To join LocalServer, what must you do?

In Rust, press F1 and run client.connect 5.18.103.76:28015; or use Launch Rust on this page to connect through Steam.