Rust Server Now
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Offlinechecked 1d ago · scouted since 8 Oct 2026

Dark Light

Modded carbon
Join server
Evaluation 20 Bronze #10,436 on player hours
Players now
0/120
0% full
7-day average
1
peak 1
Rank
#10,436
top 46%
Wiped
2d 6h
ago · 8 Oct, 12:28 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing54Uptime6Performance–Wipe hold–Momentum–
Population1 of 120 on average 0
Standing#10,436 on player hours 54
Uptime3 of the last 48 hours 6
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75121:0022:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 10:06 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.167.135.75:28015
Region
–
Max players
120
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 12:28 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp120,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp120Max players Capacity: 120.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167231Build Build 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Dark Light?

In the top 46% of all ranked servers, Dark Light holds #10,436 for player hours over the last seven days.

02What is the player count on Dark Light?

Dark Light was last seen 43 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Server Info
03The Rust version for Dark Light: what is it?

The Rust build on Dark Light is network protocol 2634 and build 167231, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Dark Light: where?

There is no region published by Dark Light. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.167.135.75:28015 is its address.

05How reliable is Dark Light, and is it online?

Currently offline: Dark Light; last seen 43 hours ago. Availability hit 0% across the last 1 full day. It ran 0 of 24 hours. Its first appearance in Rust Server Now data was on 8 October 2026.

Server Tags
06The tags on Dark Light: what do they mean?

For the in-game browser, Dark Light declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Capacity: 120; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Dark Light show up in Rust Server Now lists and filters?

Dark Light appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08On what timetable does Dark Light wipe?

Too few wipes are recorded for Dark Light to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 2 days 6 hours old.

09On wipe day, what changes for Dark Light?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Rules & Settings
10The map for Dark Light: which one?

A procedural map, generated by the game, is in use on Dark Light.

11Which rules apply on Dark Light, and what settings?

The name Dark Light does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining Dark Light: what are the steps?

To connect, open Rust, press F1, and enter client.connect 5.167.135.75:28015. You can also click Launch Rust here to open the game via Steam and join.