Rust Server Now
80,014 playing Find a server
Offlinechecked 6d ago · scouted since 20 Sep 2026

skin_test

Modded oxide
Join server
Evaluation 23 Bronze #15,997 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#15,997
▼ 2776 this week
Wiped
6d 14h
ago · 4 Oct, 09:19 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum41
Population0 of 100 on average 0
Standing#15,997 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,776 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 09:19 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep3 Oct7 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.164.252.134:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 09:19 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Capacity: 100.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of skin_test?

The rank for skin_test is #15,997 on seven-day player hours, in the top 71% of ranked servers.

02What is the player count on skin_test?

skin_test was last seen 6 days 11 hours ago and is offline at this moment. 0 players is the seven-day average.

About Server
03Version of Rust on skin_test: which one?

Version for skin_test: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of skin_test: where?

For skin_test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.164.252.134:28015 is its address.

05Uptime and current status of skin_test: what are they?

Live status: skin_test is down; last seen 6 days 11 hours ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours. 20 September 2026 is when Rust Server Now first saw it.

Server Tags
06The tags on skin_test: what do they mean?

The server browser reads these tags from skin_test: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does skin_test appear?

The Rust Server Now lists that carry skin_test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08skin_test wipes on what schedule?

skin_test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 14 hours have passed since its current world began.

09On wipe day, what changes for skin_test?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in.

Settings & Rules
10What map is running on skin_test?

Procedural map: skin_test uses one generated by the game.

11Which rules apply on skin_test, and what settings?

You will not find a gather rate in the name skin_test. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
12To join skin_test, what must you do?

To connect, open Rust, press F1, and enter client.connect 5.164.252.134:28015. You can also click Launch Rust here to open the game via Steam and join.