Rust Server Now
82,306 playing Find a server
Offlinechecked 17d ago · scouted since 23 Sep 2026

Local Test Server

Modded oxide
Join server
Evaluation 36 Bronze #13,208 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#13,208
▼ 4839 this week
Wiped
17d 12h
ago · 23 Sep, 20:52 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing39Uptime–Performance–Wipe hold–Momentum32
Populationno average yet –
Standing#13,208 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,839 places this week 32

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
23 Sep Wed 20:52 1 running
23 Sep Wed 13:15 1 0.3 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.10.43.1:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 20:52 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Local Test Server?

The rank for Local Test Server is #13,208 on seven-day player hours, in the top 61% of ranked servers.

02How many players are on Local Test Server right now?

Offline: Local Test Server last responded 17 days 11 hours ago.

Server Info
03Version of Rust on Local Test Server: which one?

The Rust build on Local Test Server is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Local Test Server?

For Local Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 5.10.43.1:28015.

05Uptime and current status of Local Test Server: what are they?

Currently offline: Local Test Server; last seen 17 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 23 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on Local Test Server?

The server browser reads these tags from Local Test Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Local Test Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Local Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08Local Test Server wipes on what schedule?

Too few wipes are recorded for Local Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 17 days 12 hours old.

09On wipe day, what changes for Local Test Server?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Server Rules
10What map is running on Local Test Server?

A procedural map, generated by the game, is in use on Local Test Server.

11The rules and settings of Local Test Server: what are they?

The name Local Test Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join Local Test Server?

To connect, open Rust, press F1, and enter client.connect 5.10.43.1:28015. You can also click Launch Rust here to open the game via Steam and join.