Rust Server Now
102,108 playing Find a server
Offlinechecked 12d ago · scouted since 27 Sep 2026

Local Test Server

Modded oxide
Join server
Evaluation 35 Bronze #14,546 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#14,546
▼ 5394 this week
Wiped
16d 0h
ago · 23 Sep, 20:52 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing39Uptime–Performance–Wipe hold–Momentum31
Populationno average yet –
Standing#14,546 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,394 places this week 31

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
5.10.40.212:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 20:52 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Local Test Server sit in the rankings?

In the top 61% of all ranked servers, Local Test Server holds #14,546 for player hours over the last seven days.

02How many players are on Local Test Server right now?

Right now Local Test Server is not online; its last appearance was 12 days 3 hours ago.

Server Info
03Version of Rust on Local Test Server: which one?

Version for Local Test Server: Rust network protocol 2633 and build 165217 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Local Test Server: where?

For Local Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 5.10.40.212:28015 is its address.

05How reliable is Local Test Server, and is it online?

Live status: Local Test Server is down; last seen 12 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 27 September 2026.

Server Tags
06The tags on Local Test Server: what do they mean?

The server browser reads these tags from Local Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Local Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Local Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
08On what timetable does Local Test Server wipe?

Too few wipes are recorded for Local Test Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days have passed since its current world began.

Settings & Rules
09The map for Local Test Server: which one?

Procedural map: Local Test Server uses one generated by the game.

10Which rules apply on Local Test Server, and what settings?

You will not find a gather rate in the name Local Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join Local Test Server?

To connect, open Rust, press F1, and enter client.connect 5.10.40.212:28015. You can also click Launch Rust here to open the game via Steam and join.