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Offlinechecked 14d ago · scouted since 13 Sep 2026

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

Modded vanillaoxide
Join server Website
Evaluation 39 Bronze #16,170 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#16,170
▼ 386 this week
Wiped
36d 5h
ago · 3 Sep, 18:07 UTC
Next wipe
26d 19h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#16,170 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 386 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 19h

The force wipe

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Map
Procedural Map
Size
4250
Seed
907808716
Open on RustMaps
Address
47.25.226.71:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
3 Sep 2026, 18:07 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to Dead Signal! A long-term persistent Rust survival world focused on exploration, building, cooperation, and atmosphere. - Dynamic PVE/PVP (PVP only near active loot events) - No Raids - No Decay - Vanilla Progression - No Pay-to-Win - No VIP Kits - Monthly Wipes - Signal Collapse pre-wipe PvP event Dead Signal is built for players who enjoy the survival and progression of Rust without the constant chaos of offline raiding and toxic open-world PvP. The world is safe by default, but danger flares up around Supply Signals, Timed Supply Drops, and select monuments - a HUD indicator always shows if you're in a PVE, PVP, or PVP Delay zone. Build lasting bases, create towns, run monuments with other survivors, and experience a dangerous world designed around community-driven gameplay. The world should feel dangerous. Players should not. Survive the silence.

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players The server holds 50.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build This server runs build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.
Gameplay^pPvE You won't fight other players - the world is what kills you.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | among Rust servers: what is it?

The rank for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is #16,170 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | right now?

Right now [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is not online; its last appearance was 14 days 20 hours ago.

About Server
03What Rust version is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?

Version for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: where?

No region tag is published by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, yet its name indicates North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 47.25.226.71:28015.

05Uptime and current status of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: what are they?

Right now [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | shows as offline; last seen 14 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
06The tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: what do they mean?

For the in-game browser, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | show up in Rust Server Now lists and filters?

These Rust Server Now lists include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe data
08[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipes on what schedule?

The next wipe for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 36 days 5 hours. Its tags advertise a monthly wipe schedule.

Settings & Rules
09What map is running on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

A procedural map of size 4,250 with seed 907808716, generated by the game, is in use on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

10Which rules apply on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and what settings?

You will not find a gather rate in the name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. 8 players per group is the default and the limit here. This server runs pve, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

How to join
11Joining [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: what are the steps?

In Rust, press F1 and run client.connect 47.25.226.71:28015; or use Launch Rust on this page to connect through Steam. https://callmegumbi.github.io/dead-signal-website/index.html is where its website lives.