In Rust We Trust
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #14,714 ▲ 767 this week
- Wiped
- 6d 19h ago · 3 Oct, 17:17 UTC
- Next wipe
- 26d 6h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#14,714 on player hours | 35 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance206 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 767 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 17:17 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 47.219.122.30:28015
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Oct 2026, 17:17 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^r | Roleplay Roleplay server. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 56 on averageUnranked27/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 25 on averageUnranked11/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on averageUnranked6/1000
- 4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 4 on averageUnranked2/50
- 5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 4 on averageUnranked2/50
- 6Testing GroundsNA · groups of 8+ · monthly · 3 on averageUnranked1/15
Briefing
quick answers, from the figures on this page01Where does In Rust We Trust sit in the rankings?
The seven-day player-hour rank for In Rust We Trust is #14,714, top 65% of all ranked servers and #1,492 in North America.
02What is the player count on In Rust We Trust?
0 of 100 slots are filled on In Rust We Trust at this moment. The seven-day average is 0 players, with a peak of 2.
03What Rust version is In Rust We Trust on?
The Rust build on In Rust We Trust is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on In Rust We Trust?
Average server fps for the last 48 hours was 206; the lowest was 139. 49,807 entities at peak, counting buildings and deployables. Memory usage reached 2,231 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find In Rust We Trust physically?
In Rust We Trust declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 47.219.122.30:28015.
06Current online status and reliability of In Rust We Trust: what is the data?
In Rust We Trust reports online at this moment. Reported uptime puts the last restart at roughly 5 days 9 hours ago. 165 of 168 hours up in the last 7 full days; that is 98%. 29 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on In Rust We Trust?
For the in-game browser, In Rust We Trust declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^r (Roleplay): Roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does In Rust We Trust show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry In Rust We Trust are: Modded Rust servers, Roleplay Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does In Rust We Trust wipe?
The only wipe for In Rust We Trust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 6 days 19 hours. A monthly wipe schedule is published in its tags.
10What does In Rust We Trust look like on wipe day?
On average, 2 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11What map is running on In Rust We Trust?
For In Rust We Trust, the map is procedural at size 3,000 with seed 8762, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on In Rust We Trust, and what settings?
The name In Rust We Trust does not state a gather rate. The game's default group limit of 8 players applies. This server runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13Joining In Rust We Trust: what are the steps?
To connect, open Rust, press F1, and enter client.connect 47.219.122.30:28015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/VAWZN2pDmJ.
