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Offlinechecked 1d ago · scouted since 7 Oct 2026

Coastal City | Footprint Prototype

Modded carbon
Join server
Evaluation 22 Bronze #11,169 on player hours
Players now
0/12
0% full
7-day average
0
peak 1
Rank
#11,169
top 49%
Wiped
1d 18h
ago · 8 Oct, 18:06 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing51Uptime12Performance–Wipe hold–Momentum–
Population0 of 12 on average 2
Standing#11,169 on player hours 51
Uptime6 of the last 48 hours 12
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123417:0018:0019:0020:0021:0022:00Wiped Thu 8 Oct, 17:58 UTCWIPE

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
8 Oct Thu 17:58 0 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
47.194.150.81:28025
Region
–
Max players
12
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 18:06 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp12Max players Slot count: 12.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Coastal City | Footprint Prototype among Rust servers: what is it?

In the top 49% of all ranked servers, Coastal City | Footprint Prototype holds #11,169 for player hours over the last seven days.

02What is the player count on Coastal City | Footprint Prototype?

Offline: Coastal City | Footprint Prototype last responded 38 hours ago. Its seven-day average is 0 players; the peak is 1.

Server details
03What Rust version is Coastal City | Footprint Prototype on?

The Rust build on Coastal City | Footprint Prototype is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Coastal City | Footprint Prototype: where?

No region is published by Coastal City | Footprint Prototype. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 47.194.150.81:28025 is its address.

05Current online status and reliability of Coastal City | Footprint Prototype: what is the data?

Right now Coastal City | Footprint Prototype shows as offline; last seen 38 hours ago. Over the last 2 full days, 11 of 48 hours were online, or 23%. First seen by Rust Server Now on 7 October 2026.

Lists & Tags
06How should you read the tags on Coastal City | Footprint Prototype?

For the in-game browser, Coastal City | Footprint Prototype declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Coastal City | Footprint Prototype appear?

These Rust Server Now lists include Coastal City | Footprint Prototype: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
08Coastal City | Footprint Prototype wipes on what schedule?

Too few wipes are recorded for Coastal City | Footprint Prototype to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 42 hours old.

Server Rules
09The rules and settings of Coastal City | Footprint Prototype: what are they?

The name Coastal City | Footprint Prototype does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.

How to join
10To join Coastal City | Footprint Prototype, what must you do?

To connect, open Rust, press F1, and enter client.connect 47.194.150.81:28025. You can also click Launch Rust here to open the game via Steam and join.