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Offlinechecked 1d ago · scouted since 13 Sep 2026

Server_217_DevBlog

Modded
Join server
Evaluation 23 Bronze #15,993 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,993
▲ 904 this week
Wiped
19d 1h
ago · 21 Sep, 07:35 UTC
Next wipe
–
too few wipes seen yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime10Performance–Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#15,993 on player hours 30
Uptime5 of the last 48 hours 10
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 904 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123414:0018:0019:0005:0006:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
21 Sep Mon 06:00 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
46.172.84.193:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
21 Sep 2026, 07:35 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
v2183Protocol Your game must run protocol 2183.
Mods and accessoxideOxide Oxide (uMod) provides the plugin framework here.
moddedModded Modded category: plugins or changed settings apply.
Otherh5e7466bfCustom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.
stokCustom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin.

Flag meanings are Facepunch's.

Similar servers

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Server_217_DevBlog?

In the top 70% of all ranked servers, Server_217_DevBlog holds #15,993 for player hours over the last seven days.

02What is the player count on Server_217_DevBlog?

Offline: Server_217_DevBlog last responded 26 hours ago. It has averaged 0 players across the last seven days.

About Server
03Version of Rust on Server_217_DevBlog: which one?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Server_217_DevBlog?

For Server_217_DevBlog, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 46.172.84.193:28015 is its address.

05Current online status and reliability of Server_217_DevBlog: what is the data?

Right now Server_217_DevBlog shows as offline; last seen 26 hours ago. It was up 3% of the time over the last 7 full days: 5 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on Server_217_DevBlog: what do they mean?

The server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; v2183 (Protocol): Your game must run protocol 2183; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Modded category: plugins or changed settings apply; h5e7466bf (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin; stok (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Server_217_DevBlog appear?

Server_217_DevBlog appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded.

Wipe data
08Server_217_DevBlog wipes on what schedule?

Too few wipes are recorded for Server_217_DevBlog to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 19 days 1 hours have passed since its current world began.

09On wipe day, what changes for Server_217_DevBlog?

The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.

Server Rules
10What map is running on Server_217_DevBlog?

Procedural map: Server_217_DevBlog uses one generated by the game.

11The rules and settings of Server_217_DevBlog: what are they?

No gather rate appears in the name Server_217_DevBlog. The server does not publish a group limit. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Valve's VAC anti-cheat is not active.

Join Info
12Joining Server_217_DevBlog: what are the steps?

To connect, open Rust, press F1, and enter client.connect 46.172.84.193:28015. You can also click Launch Rust here to open the game via Steam and join.