ScrambleZAR PVE | Halloween Event Week #1
- Players now
- 8/50 16% full
- 7-day average
- 10 peak 33
- Rank
- #1,136 ▲ 19 this week
- Wiped
- 2d 17h ago · 8 Oct, 14:44 UTC
- Next wipe
- 4d 6h Thu 15 Oct, 14:44 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population10 of 50 on average | 20 | |
|---|---|---|
| Standing#1,136 on player hours | 95 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance90 server fps on average | 100 | |
| Wipe hold67% of wipes kept half their crowd | 67 | |
| Momentumup 19 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 26 players.
Daily average and peak, UTC.
Wipe record
4 on recordEvery Thursday at 14:44 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 30 players, last three wipes
- crowd held
- 67% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 14:44 | 29 | running |
| 1 Oct FW | Thu 17:47 | 34 | 6.9 days |
| 24 Sep | Thu 15:24 | 28 | 7.1 days |
| 17 Sep | Thu 15:02 | 21 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 46.151.193.41:28035
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 14:44 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked234/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 118 on averageUnranked59/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked175/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 98 on averageUnranked31/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 82 on averageUnranked79/1000
Briefing
quick answers, from the figures on this page01What is the rank position of ScrambleZAR PVE | Halloween Event Week #1?
The rank for ScrambleZAR PVE | Halloween Event Week #1 is #1,136 on seven-day player hours, in the top 5% of ranked servers.
02How many players are on ScrambleZAR PVE | Halloween Event Week #1 right now?
The current population on ScrambleZAR PVE | Halloween Event Week #1 is 8, against 50 slots. Averaging 10 players over seven days, it peaked at 33. Between the last 48 hours, 19:00 UTC saw the highest average: 25 players.
03Version of Rust on ScrambleZAR PVE | Halloween Event Week #1: which one?
The Rust build on ScrambleZAR PVE | Halloween Event Week #1 is network protocol 2634 and build 167231, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on ScrambleZAR PVE | Halloween Event Week #1 good?
For the last 48 hours, average server fps was 90, with a minimum of 5. Entities reached 89,994 - buildings, deployables and the rest. The maximum memory used was 4,313 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find ScrambleZAR PVE | Halloween Event Week #1 physically?
No region is published by ScrambleZAR PVE | Halloween Event Week #1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 46.151.193.41:28035.
06Current online status and reliability of ScrambleZAR PVE | Halloween Event Week #1: what is the data?
Live status: ScrambleZAR PVE | Halloween Event Week #1 is up. Reported uptime puts the last restart at roughly 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on ScrambleZAR PVE | Halloween Event Week #1?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set ScrambleZAR PVE | Halloween Event Week #1 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does ScrambleZAR PVE | Halloween Event Week #1 appear?
These Rust Server Now lists include ScrambleZAR PVE | Halloween Event Week #1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.
09ScrambleZAR PVE | Halloween Event Week #1 wipes on what schedule?
The wipe rhythm for ScrambleZAR PVE | Halloween Event Week #1 is every Thursday at 14:44 UTC. Thursday 15 October at 14:44 UTC is when the next wipe is due. 2 days 17 hours have passed since its current world began.
10What does ScrambleZAR PVE | Halloween Event Week #1 look like on wipe day?
The average busiest point of its recent wipes was 30 players. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, the crowd fell below half by day 4.
11The map for ScrambleZAR PVE | Halloween Event Week #1: which one?
A procedural map of size 3,500 with seed 1337, generated by the game, is in use on ScrambleZAR PVE | Halloween Event Week #1. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Hallow Valley | Haunted - 2d ag.
12Which rules apply on ScrambleZAR PVE | Halloween Event Week #1, and what settings?
No gather rate appears in the name ScrambleZAR PVE | Halloween Event Week #1. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
13To join ScrambleZAR PVE | Halloween Event Week #1, what must you do?
To connect, open Rust, press F1, and enter client.connect 46.151.193.41:28035. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/3Cmar84d6r.
