Rust Server Now
112,307 playing Find a server
Offlinechecked 7d ago · scouted since 2 Oct 2026

PvE test

Modded oxide
Join server
Evaluation 30 Bronze #15,960 on player hours
Players now
0/4
0% full
7-day average
0
peak –
Rank
#15,960
top 70%
Wiped
8d 2h
ago · 2 Oct, 11:46 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,960 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
45.83.137.9:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 11:46 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp4Max players Capacity: 4.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166586Build Game build: 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of PvE test among Rust servers: what is it?

The rank for PvE test is #15,960 on seven-day player hours, in the top 70% of ranked servers.

02Current population on PvE test: how busy is it?

Offline: PvE test last responded 7 days 14 hours ago.

Server details
03The Rust version for PvE test: what is it?

The Rust build on PvE test is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of PvE test: where?

There is no region published by PvE test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 45.83.137.9:28015.

05Current online status and reliability of PvE test: what is the data?

Currently offline: PvE test; last seen 7 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 2 October 2026.

Tags & Lists
06What is the meaning of each tag on PvE test?

The server browser reads these tags from PvE test: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does PvE test show up in Rust Server Now lists and filters?

PvE test appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08PvE test wipes on what schedule?

The record for PvE test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 2 hours have passed since its current world began.

Rules & Settings
09What map is running on PvE test?

A procedural map, generated by the game, is in use on PvE test.

10Which rules apply on PvE test, and what settings?

No gather rate appears in the name PvE test. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
11To join PvE test, what must you do?

In Rust, press F1 and run client.connect 45.83.137.9:28015; or use Launch Rust on this page to connect through Steam.