Rust Server Now
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Offlinechecked 55m ago · scouted since 16 Oct 2026

BotWorld Dev

Modded oxide
Join server
Evaluation 42 Bronze #7,444 on player hours
Players now
0/10
0% full
7-day average
1
peak 1
Rank
#7,444
top 34%
Wiped
1d 2h
ago · 16 Oct, 14:40 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population6Standing66Uptime54Performance–Wipe hold–Momentum–
Population1 of 10 on average 6
Standing#7,444 on player hours 66
Uptime26 of the last 48 hours 54
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75114:0019:0000:0005:0010:0015:00Wiped Fri 16 Oct, 14:40 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
45.170.75.121:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Oct 2026, 14:40 UTC
Hostname
–
First seen
16 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of BotWorld Dev among Rust servers: what is it?

The rank for BotWorld Dev is #7,444 on seven-day player hours, in the top 34% of ranked servers.

02Current population on BotWorld Dev: how busy is it?

Offline: BotWorld Dev last responded 55 minutes ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

Server Info
03What Rust version is BotWorld Dev on?

The Rust build on BotWorld Dev is network protocol 2634 and build 167781, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find BotWorld Dev physically?

No region is published by BotWorld Dev. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 45.170.75.121:28015.

05Current online status and reliability of BotWorld Dev: what is the data?

Right now BotWorld Dev shows as offline; last seen 55 minutes ago. First seen by Rust Server Now on 16 October 2026.

Server Tags
06How should you read the tags on BotWorld Dev?

The server browser reads these tags from BotWorld Dev: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does BotWorld Dev show up in Rust Server Now lists and filters?

These Rust Server Now lists include BotWorld Dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08BotWorld Dev wipes on what schedule?

The record for BotWorld Dev holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 26 hours old.

Rules & Settings
09Map selection on BotWorld Dev: what is it?

Procedural map: BotWorld Dev uses one generated by the game.

10Which rules apply on BotWorld Dev, and what settings?

You will not find a gather rate in the name BotWorld Dev. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

How to join
11To join BotWorld Dev, what must you do?

To connect, open Rust, press F1, and enter client.connect 45.170.75.121:28015. You can also click Launch Rust here to open the game via Steam and join.