- Players now
- 0/50 0% full
- 7-day average
- 0 peak 4
- Rank
- #10,502 ▲ 6451 this week
- Wiped
- 7d 4h ago · 3 Oct, 23:46 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#10,502 on player hours | 54 | |
| Uptime16 of the last 48 hours | 33 | |
| Performance210 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 6,451 places this week | 81 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 23:46 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 45.148.30.91:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 23:46 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked67/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 120 on averageUnranked30/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked37/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked11/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked26/1000
Briefing
quick answers, from the figures on this page01What is the rank position of RUST NETVERS FPS+?
In the top 46% of all ranked servers, RUST NETVERS FPS+ holds #10,502 for player hours over the last seven days.
02How many players are on RUST NETVERS FPS+ right now?
Right now RUST NETVERS FPS+ is not online; its last appearance was 28 hours ago. The seven-day average is 0 players, with a peak of 4. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
03Version of Rust on RUST NETVERS FPS+: which one?
Rust network protocol 2634 and build 166652 on Windows is what RUST NETVERS FPS+ runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RUST NETVERS FPS+?
Server fps over the last 48 hours: 210 average, 122 lowest. Entities reached 28,375 - buildings, deployables and the rest. Memory usage reached 1,715 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for RUST NETVERS FPS+?
There is no region published by RUST NETVERS FPS+. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 45.148.30.91:28015 is its address.
06Current online status and reliability of RUST NETVERS FPS+: what is the data?
Live status: RUST NETVERS FPS+ is down; last seen 28 hours ago. The last restart happened around 14 hours ago, according to uptime. It was up 17% of the time over the last 7 full days: 28 of 168 hours. 3 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on RUST NETVERS FPS+?
The server browser reads these tags from RUST NETVERS FPS+: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does RUST NETVERS FPS+ show up in Rust Server Now lists and filters?
RUST NETVERS FPS+ appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09RUST NETVERS FPS+ wipes on what schedule?
RUST NETVERS FPS+ does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 4 hours have passed since its current world began.
10What happens on wipe day for RUST NETVERS FPS+?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11The map for RUST NETVERS FPS+: which one?
The map on RUST NETVERS FPS+ is procedural, size 2,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on RUST NETVERS FPS+, and what settings?
The name RUST NETVERS FPS+ does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
13What is the process to join RUST NETVERS FPS+?
In Rust, press F1 and run client.connect 45.148.30.91:28015; or use Launch Rust on this page to connect through Steam.
