RustDev release test (local only)
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,991 top 71%
- Wiped
- 6d 3h ago · 4 Oct, 20:38 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,991 on player hours | 29 | |
| Uptime10 of the last 48 hours | 21 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 38.64.19.137:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 20:38 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked66/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 123 on averageUnranked54/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked75/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 106 on averageUnranked26/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked90/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked67/1000
Briefing
quick answers, from the figures on this page01Where does RustDev release test (local only) sit in the rankings?
The rank for RustDev release test (local only) is #15,991 on seven-day player hours, in the top 71% of ranked servers.
02Current population on RustDev release test (local only): how busy is it?
RustDev release test (local only) was last seen 20 hours ago and is offline at this moment. The average population for the last seven days is 0.
03What Rust version is RustDev release test (local only) on?
Version for RustDev release test (local only): Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of RustDev release test (local only): where?
There is no region published by RustDev release test (local only). What Rust Server Now shows is a server's stated location, not where its machine is actually located. 38.64.19.137:28015 is its address.
05Uptime and current status of RustDev release test (local only): what are they?
Right now RustDev release test (local only) shows as offline; last seen 20 hours ago. It was up 8% of the time over the last 6 full days: 12 of 144 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
06How should you read the tags on RustDev release test (local only)?
The server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does RustDev release test (local only) appear?
RustDev release test (local only) appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08RustDev release test (local only) wipes on what schedule?
RustDev release test (local only) does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 3 hours have passed since its current world began.
09The map for RustDev release test (local only): which one?
Procedural map: RustDev release test (local only) uses one generated by the game.
10The rules and settings of RustDev release test (local only): what are they?
You will not find a gather rate in the name RustDev release test (local only). Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11Joining RustDev release test (local only): what are the steps?
Press F1 in Rust and enter client.connect 38.64.19.137:28015, or click Launch Rust here to open Rust via Steam and join.