- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,905 ▼ 1313 this week
- Wiped
- 33d 14h ago · 7 Sep, 17:13 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,905 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,313 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 37.73.7.195:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 17:13 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163207 | Build This server runs build 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked177/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 119 on averageUnranked39/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked100/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 99 on averageUnranked30/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked53/1000
Briefing
quick answers, from the figures on this page01Where does TroubleChute sit in the rankings?
In the top 60% of all ranked servers, TroubleChute holds #13,905 for player hours over the last seven days.
02What is the player count on TroubleChute?
TroubleChute was last seen 19 days 10 hours ago and is offline at this moment.
03Version of Rust on TroubleChute: which one?
Rust network protocol 2633 and build 163207 on Windows is what TroubleChute runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find TroubleChute physically?
For TroubleChute, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 37.73.7.195:28015.
05Current online status and reliability of TroubleChute: what is the data?
Currently offline: TroubleChute; last seen 19 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 21 September 2026.
06The tags on TroubleChute: what do they mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TroubleChute show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TroubleChute are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08TroubleChute wipes on what schedule?
The record for TroubleChute holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 33 days 14 hours have passed since its current world began.
09Map selection on TroubleChute: what is it?
Procedural map: TroubleChute uses one generated by the game.
10Which rules apply on TroubleChute, and what settings?
You will not find a gather rate in the name TroubleChute. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
11What is the process to join TroubleChute?
In Rust, press F1 and run client.connect 37.73.7.195:28015; or use Launch Rust on this page to connect through Steam.