- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,404 not ranked yet
- Wiped
- 27d 2h ago · 14 Sep, 09:05 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,404 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 37.67.192.175:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 09:05 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked290/350
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 113 on averageUnranked130/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked182/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 96 on averageUnranked28/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
- 6X4C.RU — Классический СерверEU · groups of 8+ · 88 on averageUnranked111/500
Briefing
quick answers, from the figures on this page01What is the rank position of LOCAL_MAIN?
In the top – of all ranked servers, LOCAL_MAIN holds #15,404 for player hours over the last seven days.
02What is the player count on LOCAL_MAIN?
Offline: LOCAL_MAIN last responded 25 days 17 hours ago.
03Version of Rust on LOCAL_MAIN: which one?
Version for LOCAL_MAIN: Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find LOCAL_MAIN physically?
There is no region published by LOCAL_MAIN. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 37.67.192.175:28015 is its address.
05How reliable is LOCAL_MAIN, and is it online?
Right now LOCAL_MAIN shows as offline; last seen 25 days 17 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on LOCAL_MAIN?
For the in-game browser, LOCAL_MAIN declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does LOCAL_MAIN appear?
LOCAL_MAIN appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08LOCAL_MAIN wipes on what schedule?
LOCAL_MAIN does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 27 days 2 hours old.
09Map selection on LOCAL_MAIN: what is it?
Procedural map: LOCAL_MAIN uses one generated by the game.
10The rules and settings of LOCAL_MAIN: what are they?
No gather rate appears in the name LOCAL_MAIN. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11What is the process to join LOCAL_MAIN?
Press F1 in Rust and enter client.connect 37.67.192.175:28015, or click Launch Rust here to open Rust via Steam and join.