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Offlinechecked 1d ago · scouted since 7 Oct 2026

Local Rust | Big World | Survivors

Modded oxide
Join server
Evaluation 30 Bronze #8,761 on player hours
Players now
0/1
0% full
7-day average
0
peak 1
Rank
#8,761
top 39%
Wiped
3d 11h
ago · 7 Oct, 10:06 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population23Standing61Uptime6Performance–Wipe hold–Momentum–
Population0 of 1 on average 23
Standing#8,761 on player hours 61
Uptime3 of the last 48 hours 6
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123422:0023:0000:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct9 Oct10 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
37.32.73.236:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 10:06 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Capacity: 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Local Rust | Big World | Survivors among Rust servers: what is it?

In the top 39% of all ranked servers, Local Rust | Big World | Survivors holds #8,761 for player hours over the last seven days.

02How many players are on Local Rust | Big World | Survivors right now?

Local Rust | Big World | Survivors was last seen 45 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1.

About Server
03What Rust version is Local Rust | Big World | Survivors on?

Rust network protocol 2634 and build 167058 on Windows is what Local Rust | Big World | Survivors runs. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Local Rust | Big World | Survivors?

There is no region published by Local Rust | Big World | Survivors. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 37.32.73.236:28015.

05Current online status and reliability of Local Rust | Big World | Survivors: what is the data?

Right now Local Rust | Big World | Survivors shows as offline; last seen 45 hours ago. It was up 52% of the time over the last 2 full days: 25 of 48 hours. Its first appearance in Rust Server Now data was on 7 October 2026.

Lists & Tags
06What is the meaning of each tag on Local Rust | Big World | Survivors?

The server browser reads these tags from Local Rust | Big World | Survivors: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Local Rust | Big World | Survivors show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Local Rust | Big World | Survivors are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does Local Rust | Big World | Survivors wipe?

Too few wipes are recorded for Local Rust | Big World | Survivors to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 3 days 11 hours old.

Rules & Settings
09What map is running on Local Rust | Big World | Survivors?

Procedural map: Local Rust | Big World | Survivors uses one generated by the game.

10Which rules apply on Local Rust | Big World | Survivors, and what settings?

You will not find a gather rate in the name Local Rust | Big World | Survivors. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
11Joining Local Rust | Big World | Survivors: what are the steps?

In Rust, press F1 and run client.connect 37.32.73.236:28015; or use Launch Rust on this page to connect through Steam.