Wolf-SWE-PVE 10X
- Players now
- 5/50 10% full
- 7-day average
- 1 peak 6
- Rank
- #2,920 ▲ 563 this week
- Wiped
- 9d 2h ago · 1 Oct, 18:15 UTC
- Next wipe
- 4d 21h Thu 15 Oct, 18:15 UTC
- Team limit
- quad biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 3 | |
|---|---|---|
| Standing#2,920 on player hours | 87 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 563 places this week | 60 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 10
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:15 | 4 | running |
| 17 Sep | Thu 18:44 | 5 | 14 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU, #187 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 37.27.235.111:28010
- Region
- EU
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167398,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EU | Europe The browser files it under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 5 on averageUnranked5/50
- 2Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 2 on averageUnranked4/50
- 3[UK] Cozmos PvE | Skill Tree | BotsEU · quad · biweekly · 1 on averageUnranked1/50
- 4[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 57 on averageUnranked61/100
- 5[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 20 on averageUnranked23/100
- 6[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 11 on averageUnranked6/100
Briefing
quick answers, from the figures on this page01What is the rank position of Wolf-SWE-PVE 10X?
The seven-day player-hour rank for Wolf-SWE-PVE 10X is #2,920, top 13% of all ranked servers and #1,065 in Europe. Its place in quad: #187.
02What is the player count on Wolf-SWE-PVE 10X?
5 of 50 slots are filled on Wolf-SWE-PVE 10X at this moment. Its seven-day average is 1 players; the peak is 6. Its busiest point in the last 48 hours was 22:00 UTC, averaging 6 players.
03Version of Rust on Wolf-SWE-PVE 10X: which one?
Version for Wolf-SWE-PVE 10X: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Wolf-SWE-PVE 10X: is it smooth?
Average server fps for the last 48 hours was 30; the lowest was 27. Entities peaked at 104,318, including buildings, deployables and all other world objects. The maximum memory used was 2,773 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Wolf-SWE-PVE 10X: where?
With a EU tag, Wolf-SWE-PVE 10X places itself in Europe. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 37.27.235.111:28010.
06Current online status and reliability of Wolf-SWE-PVE 10X: what is the data?
Live status: Wolf-SWE-PVE 10X is up. The last restart happened around 7 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Wolf-SWE-PVE 10X?
The server browser reads these tags from Wolf-SWE-PVE 10X: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^b (Biweekly): Two-week wipe interval; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): The browser files it under Europe. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Wolf-SWE-PVE 10X show up in Rust Server Now lists and filters?
These Rust Server Now lists include Wolf-SWE-PVE 10X: Best 10x Rust servers, Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
09Wolf-SWE-PVE 10X wipes on what schedule?
The prediction follows its tag: too few of Wolf-SWE-PVE 10X's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:15 UTC. 9 days 2 hours have passed since its current world began. Its tags show a wipe every two weeks.
10On wipe day, what changes for Wolf-SWE-PVE 10X?
The average busiest point of its recent wipes was 4 players. The latest wipe saw its peak 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 10.
11What map is running on Wolf-SWE-PVE 10X?
For Wolf-SWE-PVE 10X, the map is procedural at size 4,000 with seed 459635684, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Wolf-SWE-PVE 10X, and what settings?
10x gather: that is the rate Wolf-SWE-PVE 10X puts in its name. 4 players is the cap for a group (quad). This server runs pve, no combat between players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join Wolf-SWE-PVE 10X?
In Rust, press F1 and run client.connect 37.27.235.111:28010; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/jzdmbNmk5e is where its website lives.
