Rust Server Now
68,989 playing Find a server
Offlinechecked 13d ago · scouted since 26 Sep 2026

Local Test Server

Modded oxide
Join server
Evaluation 36 Bronze #14,351 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#14,351
▼ 4746 this week
Wiped
16d 3h
ago · 23 Sep, 20:52 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing39Uptime–Performance–Wipe hold–Momentum33
Populationno average yet –
Standing#14,351 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,746 places this week 33

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
37.148.152.17:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Sep 2026, 20:52 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build This server runs build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Local Test Server among Rust servers: what is it?

In the top 61% of all ranked servers, Local Test Server holds #14,351 for player hours over the last seven days.

02How many players are on Local Test Server right now?

Offline: Local Test Server last responded 13 days 4 hours ago.

Server Info
03The Rust version for Local Test Server: what is it?

Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Local Test Server: where?

There is no region published by Local Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 37.148.152.17:28015 is its address.

05Current online status and reliability of Local Test Server: what is the data?

Right now Local Test Server shows as offline; last seen 13 days 4 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 26 September 2026.

Server Tags
06The tags on Local Test Server: what do they mean?

For the in-game browser, Local Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Local Test Server appear?

The Rust Server Now lists that carry Local Test Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08Local Test Server wipes on what schedule?

Local Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 16 days 3 hours have passed since its current world began.

Rules & Settings
09The map for Local Test Server: which one?

Procedural map: Local Test Server uses one generated by the game.

10Which rules apply on Local Test Server, and what settings?

You will not find a gather rate in the name Local Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11What is the process to join Local Test Server?

Press F1 in Rust and enter client.connect 37.148.152.17:28015, or click Launch Rust here to open Rust via Steam and join.