Mars Colony LOCAL DEVELOPMENT
- Players now
- 0/4 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,663 top 60%
- Wiped
- 1d 3h ago · 10 Oct, 11:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 4 on average | 1 | |
|---|---|---|
| Standing#13,663 on player hours | 40 | |
| Uptime27 of the last 48 hours | 56 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 37.142.145.147:28115
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 11:17 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked208/350
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked187/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 109 on averageUnranked157/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 94 on averageUnranked32/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 80 on averageUnranked106/1000
Briefing
quick answers, from the figures on this page01Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?
The rank for Mars Colony LOCAL DEVELOPMENT is #13,663 on seven-day player hours, in the top 60% of ranked servers.
02How many players are on Mars Colony LOCAL DEVELOPMENT right now?
0 of 4 slots are filled on Mars Colony LOCAL DEVELOPMENT at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.
03Version of Rust on Mars Colony LOCAL DEVELOPMENT: which one?
The Rust build on Mars Colony LOCAL DEVELOPMENT is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Mars Colony LOCAL DEVELOPMENT?
For Mars Colony LOCAL DEVELOPMENT, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 37.142.145.147:28115.
05How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online?
Mars Colony LOCAL DEVELOPMENT reports online at this moment. First seen by Rust Server Now on 10 October 2026.
06The tags on Mars Colony LOCAL DEVELOPMENT: what do they mean?
For the in-game browser, Mars Colony LOCAL DEVELOPMENT declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Mars Colony LOCAL DEVELOPMENT appear?
These Rust Server Now lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Mars Colony LOCAL DEVELOPMENT wipe?
Mars Colony LOCAL DEVELOPMENT does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 27 hours old.
09Which rules apply on Mars Colony LOCAL DEVELOPMENT, and what settings?
The name Mars Colony LOCAL DEVELOPMENT does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
10What is the process to join Mars Colony LOCAL DEVELOPMENT?
Press F1 in Rust and enter client.connect 37.142.145.147:28115, or click Launch Rust here to open Rust via Steam and join.