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Offlinechecked 7h ago · scouted since 13 Sep 2026

Test - 02

Modded oxide
Join server
Evaluation 52 Bronze #5,456 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#5,456
▲ 268 this week
Wiped
7d 16h
ago · 2 Oct, 08:45 UTC
Next wipe
–
no rhythm it keeps
Team limit
teams off
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population9Standing76Uptime23Performance–Wipe hold100Momentum52
Population1 of 10 on average 9
Standing#5,456 on player hours 76
Uptime11 of the last 48 hours 23
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumup 268 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75106:0008:0010:0012:0014:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

7 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 12:55 1 running
5 Oct Mon 06:45 1 0.3 days
2 Oct Fri 06:33 1 3 days
1 Oct Thu 02:48 1 1.2 days
28 Sep Mon 23:22 1 2.1 days
28 Sep Mon 08:26 1 0.6 days
26 Sep Sat 15:24 1 1.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
37.11.80.79:28015
Region
–
Max players
10
Group limit
teams off
Wipe schedule
–
Last wipe
2 Oct 2026, 08:45 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts0,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts0Group limit Team play is turned off.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Test - 02 sit in the rankings?

The rank for Test - 02 is #5,456 on seven-day player hours, in the top 24% of ranked servers.

02How many players are on Test - 02 right now?

Right now Test - 02 is not online; its last appearance was 7 hours ago. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

Server details
03What Rust version is Test - 02 on?

Version for Test - 02: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Test - 02?

No region is published by Test - 02. Rust Server Now does not verify machine locations; it only shows where a server says it is. 37.11.80.79:28015 is its address.

05How reliable is Test - 02, and is it online?

Currently offline: Test - 02; last seen 7 hours ago. Over the last 7 full days, 46 of 168 hours were online, or 27%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on Test - 02?

For the in-game browser, Test - 02 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Test - 02 show up in Rust Server Now lists and filters?

These Rust Server Now lists include Test - 02: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Wipe Schedule
08Test - 02 wipes on what schedule?

No next wipe can be predicted: Test - 02 wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 16 hours.

09On wipe day, what changes for Test - 02?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Rules & Settings
10Map selection on Test - 02: what is it?

Procedural map: Test - 02 uses one generated by the game.

11Which rules apply on Test - 02, and what settings?

You will not find a gather rate in the name Test - 02. The server does not publish a group limit. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining Test - 02: what are the steps?

Press F1 in Rust and enter client.connect 37.11.80.79:28015, or click Launch Rust here to open Rust via Steam and join.