[TW][PVE][PVPArea]
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,345 top 61%
- Wiped
- 15d 22h ago · 2 Oct, 22:39 UTC
- Next wipe
- 17d 21h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#13,345 on player hours | 39 | |
| Uptime12 of the last 48 hours | 25 | |
| Performance76 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 36.228.212.110:28015
- Region
- – · au1
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 22:39 UTC
- Hostname
- doubleogti.ddns.net
- First seen
- 18 Oct 2026
5 servers publish a doubleogti.ddns.net hostname.
Server tags
what each tag it publishes means ·mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167584 | Build Build 167584. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$rau1 | Region code au1 is the region code here. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【萌新PVP】2倍|月清|上班族|种植|50维护|养老EA · groups of 8+ · monthly · 4 on averageUnranked3/100
- 2『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on averageUnranked1/188
- 3Asgard 1服 中国|官方|原倍|月清新手服 10.10更EA · groups of 20+ · monthly · 2 on averageUnranked0/233
- 4[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on averageUnranked1/32
- 5温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 2 on averageUnranked1/50
- 6『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 1 on averageUnranked0/188
Briefing
quick answers, from the figures on this page01Ranking of [TW][PVE][PVPArea] among Rust servers: what is it?
In the top 61% of all ranked servers, [TW][PVE][PVPArea] holds #13,345 for player hours over the last seven days.
02What is the player count on [TW][PVE][PVPArea]?
The current population on [TW][PVE][PVPArea] is 0, against 50 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
03The Rust version for [TW][PVE][PVPArea]: what is it?
The Rust build on [TW][PVE][PVPArea] is network protocol 2634 and build 167584, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of [TW][PVE][PVPArea]: is it smooth?
Server fps over the last 48 hours: 76 average, 70 lowest. Entities reached 144,074 - buildings, deployables and the rest. Memory usage reached 4,769 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find [TW][PVE][PVPArea] physically?
With its region code set to au1, [TW][PVE][PVPArea] publishes no region tag, but its name points to Asia. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 36.228.212.110:28015.
06Uptime and current status of [TW][PVE][PVPArea]: what are they?
Right now [TW][PVE][PVPArea] shows as online. The last restart happened around 10 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 18 October 2026.
07What is the meaning of each tag on [TW][PVE][PVPArea]?
For the in-game browser, [TW][PVE][PVPArea] declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, standard for Rust; $rau1 (Region code): au1 is the region code here; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08By whom is [TW][PVE][PVPArea] run?
4 other servers we track also publish a doubleogti.ddns.net hostname alongside [TW][PVE][PVPArea], so they are most likely run by the same operator.
09Where does [TW][PVE][PVPArea] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry [TW][PVE][PVPArea] are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
10[TW][PVE][PVPArea] wipes on what schedule?
The next wipe for [TW][PVE][PVPArea] is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 15 days 22 hours old. Its tags advertise a monthly wipe schedule.
11Map selection on [TW][PVE][PVPArea]: what is it?
The map on [TW][PVE][PVPArea] is procedural, size 4,500 with seed 1684376845, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of [TW][PVE][PVPArea]: what are they?
No gather rate appears in the name [TW][PVE][PVPArea]. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. Valve's VAC anti-cheat is active.
13Joining [TW][PVE][PVPArea]: what are the steps?
In Rust, press F1 and run client.connect 36.228.212.110:28015; or use Launch Rust on this page to connect through Steam.
![Map of [TW][PVE][PVPArea]](/servers/36.228.212.110:28016/map.webp?v=d3704ec1b4)