[TW][PVE][PVPArea]
- Players now
- 1/50 2% full
- 7-day average
- 1 peak 3
- Rank
- #7,259 top 32%
- Wiped
- 7d 1h ago · 2 Oct, 22:39 UTC
- Next wipe
- 26d 18h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#7,259 on player hours | 68 | |
| Uptime13 of the last 48 hours | 27 | |
| Performance69 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 111.243.147.71:28015
- Region
- – · au1
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 22:39 UTC
- Hostname
- doubleogti.ddns.net
- First seen
- 7 Oct 2026
3 servers publish a doubleogti.ddns.net hostname.
Server tags
what each tag it publishes means ·mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Build 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$rau1 | Region code au1 is the region code here. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 3 on averageUnranked1/100
- 2『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on averageUnranked0/188
- 3[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on averageUnranked1/32
- 4西双版纳PVE-PVP混合服EA · groups of 8+ · monthly · 2 on averageUnranked1/100
- 5『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on averageUnranked1/188
- 6温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01Ranking of [TW][PVE][PVPArea] among Rust servers: what is it?
In the top 32% of all ranked servers, [TW][PVE][PVPArea] holds #7,259 for player hours over the last seven days.
02What is the player count on [TW][PVE][PVPArea]?
1 of 50 slots are filled on [TW][PVE][PVPArea] at this moment. Its seven-day average is 1 players; the peak is 3. The 48-hour peak time is 14:00 UTC, when it averaged 3 players.
03The Rust version for [TW][PVE][PVPArea]: what is it?
Rust network protocol 2634 and build 166586 on Windows is what [TW][PVE][PVPArea] runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [TW][PVE][PVPArea] good?
For the last 48 hours, average server fps was 69, with a minimum of 48. Entities peaked at 139,038, including buildings, deployables and all other world objects. Memory usage reached 5,154 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find [TW][PVE][PVPArea] physically?
With its region code set to au1, [TW][PVE][PVPArea] publishes no region tag, but its name points to Asia. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 111.243.147.71:28015 is its address.
06How reliable is [TW][PVE][PVPArea], and is it online?
[TW][PVE][PVPArea] reports online at this moment. About 11 hours ago was its last restart, based on reported uptime. 0 of 48 hours up in the last 2 full days; that is 0%. First seen by Rust Server Now on 7 October 2026.
07How should you read the tags on [TW][PVE][PVPArea]?
For the in-game browser, [TW][PVE][PVPArea] declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $rau1 (Region code): au1 is the region code here; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Operator of [TW][PVE][PVPArea]: who runs it?
[TW][PVE][PVPArea] and 2 other servers we track share a doubleogti.ddns.net hostname, so they are most likely run by the same operator.
09On which Rust Server Now lists does [TW][PVE][PVPArea] appear?
[TW][PVE][PVPArea] appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
10On what timetable does [TW][PVE][PVPArea] wipe?
The estimate for [TW][PVE][PVPArea]'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 7 days 1 hours have passed since its current world began. The tags list monthly wipes.
11The map for [TW][PVE][PVPArea]: which one?
The map on [TW][PVE][PVPArea] is procedural, size 4,500 with seed 1684376845, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of [TW][PVE][PVPArea]: what are they?
The name [TW][PVE][PVPArea] does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13To join [TW][PVE][PVPArea], what must you do?
Press F1 in Rust and enter client.connect 111.243.147.71:28015, or click Launch Rust here to open Rust via Steam and join.
![Map of [TW][PVE][PVPArea]](/servers/111.243.147.71:28016/map.webp?v=d3704ec1b4)