Rust Server Now
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Offlinechecked 10h ago · scouted since 9 Oct 2026

My Staging Test Server

Modded carbon
Join server
Evaluation 21 Bronze #12,166 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#12,166
top 53%
Wiped
1d 11h
ago · 8 Oct, 17:36 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population4Standing47Uptime12Performance–Wipe hold–Momentum–
Population0 of 10 on average 4
Standing#12,166 on player hours 47
Uptime6 of the last 48 hours 12
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75113:0014:0015:0016:0017:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
31.59.206.119:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 17:36 UTC
Hostname
–
First seen
9 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2635,gmrust,cs167443,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2635Protocol Game protocol 2635 - same version required to connect.
cs167443Build Game build: 167443.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of My Staging Test Server among Rust servers: what is it?

The rank for My Staging Test Server is #12,166 on seven-day player hours, in the top 53% of ranked servers.

02What is the player count on My Staging Test Server?

Offline: My Staging Test Server last responded 10 hours ago. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 14:00 UTC, when it averaged 1 players.

Server details
03What Rust version is My Staging Test Server on?

The Rust build on My Staging Test Server is network protocol 2635 and build 167443, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for My Staging Test Server?

No region is published by My Staging Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 31.59.206.119:28015 is its address.

05How reliable is My Staging Test Server, and is it online?

Right now My Staging Test Server shows as offline; last seen 10 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.

Server Tags
06How should you read the tags on My Staging Test Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2635 (Protocol): Game protocol 2635 - same version required to connect; cs167443 (Build): Game build: 167443; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set My Staging Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does My Staging Test Server appear?

My Staging Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08My Staging Test Server wipes on what schedule?

My Staging Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 35 hours have passed since its current world began.

Rules & Settings
09The map for My Staging Test Server: which one?

Procedural map: My Staging Test Server uses one generated by the game.

10Which rules apply on My Staging Test Server, and what settings?

The name My Staging Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining My Staging Test Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 31.59.206.119:28015. You can also click Launch Rust here to open the game via Steam and join.