- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 939 this week
- Wiped
- 6d 14h ago · 3 Oct, 11:09 UTC
- Next wipe
- 9h Sat 10 Oct, 11:09 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance140 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 939 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordEvery Saturday at 11:09 UTC · low confidence
- usual gap
- 7 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 11:09 | 0 | running |
| 26 Sep | Sat 11:21 | 0 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 31.57.151.133:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 11:09 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked45/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked41/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked16/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked10/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked54/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked2/750
Briefing
quick answers, from the figures on this page01Where does New mod to test sit in the rankings?
In the top 70% of all ranked servers, New mod to test holds #15,958 for player hours over the last seven days.
02How many players are on New mod to test right now?
Right now, 0 players occupy the 50 slots on New mod to test. It has averaged 0 players across the last seven days.
03Version of Rust on New mod to test: which one?
The Rust build on New mod to test is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on New mod to test?
For the last 48 hours, average server fps was 140, with a minimum of 137. 5,436 entities at peak, counting buildings and deployables. Peak memory: 843 MB. Low fps plus a growing entity count equals lag for players.
05Location of New mod to test: where?
There is no region published by New mod to test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 31.57.151.133:28015.
06How reliable is New mod to test, and is it online?
Live status: New mod to test is up. About 1 hours ago was its last restart, based on reported uptime. 154 of 168 hours up in the last 7 full days; that is 92%. 19 September 2026 is when Rust Server Now first saw it.
07The tags on New mod to test: what do they mean?
The server browser reads these tags from New mod to test: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does New mod to test appear?
The Rust Server Now lists that carry New mod to test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does New mod to test wipe?
New mod to test runs a every Saturday at 11:09 UTC wipe cycle. Saturday 10 October at 11:09 UTC is when the next wipe is due. It has been running its current world for 6 days 14 hours.
10On wipe day, what changes for New mod to test?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11Map selection on New mod to test: what is it?
A procedural map of size 1,000 with seed 1337, generated by the game, is in use on New mod to test. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on New mod to test, and what settings?
The name New mod to test does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining New mod to test: what are the steps?
In Rust, press F1 and run client.connect 31.57.151.133:28015; or use Launch Rust on this page to connect through Steam.
