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Offlinechecked 9d ago · scouted since 30 Sep 2026

Test [Small & High Density]

Modded oxide
Join server
Evaluation 35 Bronze #14,281 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#14,281
▼ 5750 this week
Wiped
10d 12h
ago · 30 Sep, 16:20 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing40Uptime–Performance–Wipe hold–Momentum30
Populationno average yet –
Standing#14,281 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,750 places this week 30

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
31.180.138.222:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 16:20 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Test [Small & High Density] among Rust servers: what is it?

The rank for Test [Small & High Density] is #14,281 on seven-day player hours, in the top 60% of ranked servers.

02What is the player count on Test [Small & High Density]?

Right now Test [Small & High Density] is not online; its last appearance was 9 days 20 hours ago.

About Server
03The Rust version for Test [Small & High Density]: what is it?

The Rust build on Test [Small & High Density] is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Test [Small & High Density]: where?

There is no region published by Test [Small & High Density]. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 31.180.138.222:28015.

05Current online status and reliability of Test [Small & High Density]: what is the data?

Currently offline: Test [Small & High Density]; last seen 9 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 30 September 2026.

Tags & Lists
06The tags on Test [Small & High Density]: what do they mean?

The server browser reads these tags from Test [Small & High Density]: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Test [Small & High Density] show up in Rust Server Now lists and filters?

These Rust Server Now lists include Test [Small & High Density]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Test [Small & High Density] wipe?

Test [Small & High Density] does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 10 days 12 hours old.

Server Rules
09The map for Test [Small & High Density]: which one?

A procedural map, generated by the game, is in use on Test [Small & High Density].

10Which rules apply on Test [Small & High Density], and what settings?

You will not find a gather rate in the name Test [Small & High Density]. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Join Info
11Joining Test [Small & High Density]: what are the steps?

To connect, open Rust, press F1, and enter client.connect 31.180.138.222:28015. You can also click Launch Rust here to open the game via Steam and join.