- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #14,489 ▲ 64 this week
- Wiped
- 28d 18h ago · 12 Sep, 18:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#14,489 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 64 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 31.135.199.171:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 12 Sep 2026, 18:53 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp10,v2180,hdf93daba,stok,gmrust,oxide,modded| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
v2180 | Protocol Protocol 2180: match it to join. | |
| Mods and access | oxide | Oxide Plugin framework: Oxide (uMod). |
modded | Modded Modded listing: plugins or settings make the difference. | |
| Other | hdf93daba | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
stok | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked298/350
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked192/225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 111 on averageUnranked141/200
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 95 on averageUnranked42/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 81 on averageUnranked106/1000
Briefing
quick answers, from the figures on this page01Ranking of Server_216_DevBlog among Rust servers: what is it?
In the top 64% of all ranked servers, Server_216_DevBlog holds #14,489 for player hours over the last seven days.
02How many players are on Server_216_DevBlog right now?
Right now Server_216_DevBlog is not online; its last appearance was 5 days 21 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for Server_216_DevBlog: what is it?
Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Server_216_DevBlog physically?
There is no region published by Server_216_DevBlog. Rust Server Now does not verify machine locations; it only shows where a server says it is. 31.135.199.171:28015 is its address.
05Uptime and current status of Server_216_DevBlog: what are they?
Live status: Server_216_DevBlog is down; last seen 5 days 21 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours. First seen by Rust Server Now on 15 September 2026.
06How should you read the tags on Server_216_DevBlog?
For the in-game browser, Server_216_DevBlog declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; v2180 (Protocol): Protocol 2180: match it to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing: plugins or settings make the difference; hdf93daba (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; stok (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Server_216_DevBlog appear?
The Rust Server Now lists that carry Server_216_DevBlog are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded.
08On what timetable does Server_216_DevBlog wipe?
The record for Server_216_DevBlog holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 28 days 18 hours.
09The map for Server_216_DevBlog: which one?
A procedural map, generated by the game, is in use on Server_216_DevBlog.
10The rules and settings of Server_216_DevBlog: what are they?
The name Server_216_DevBlog does not state a gather rate. No group limit is published. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. The VAC anti-cheat from Valve is off.
11To join Server_216_DevBlog, what must you do?
Press F1 in Rust and enter client.connect 31.135.199.171:28015, or click Launch Rust here to open Rust via Steam and join.