Rust Server Now
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Offlinechecked 4d ago · scouted since 4 Oct 2026

Brett's Rust Development Server

Modded oxide
Join server
Evaluation 15 Bronze #16,006 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#16,006
top 70%
Wiped
8d 11h
ago · 2 Oct, 00:25 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 1 on average 0
Standing#16,006 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
24.60.0.80:28115
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 00:25 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Slot count: 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Brett's Rust Development Server?

The rank for Brett's Rust Development Server is #16,006 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Brett's Rust Development Server right now?

Brett's Rust Development Server was last seen 4 days 9 hours ago and is offline at this moment. 0 players is the seven-day average.

Server Info
03The Rust version for Brett's Rust Development Server: what is it?

Version for Brett's Rust Development Server: Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Brett's Rust Development Server?

No region is published by Brett's Rust Development Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 24.60.0.80:28115 is its address.

05Uptime and current status of Brett's Rust Development Server: what are they?

Currently offline: Brett's Rust Development Server; last seen 4 days 9 hours ago. 3 of 120 hours up in the last 5 full days; that is 2%. Its first appearance in Rust Server Now data was on 4 October 2026.

Server Tags
06What is the meaning of each tag on Brett's Rust Development Server?

For the in-game browser, Brett's Rust Development Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Brett's Rust Development Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Brett's Rust Development Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Brett's Rust Development Server wipe?

Too few wipes are recorded for Brett's Rust Development Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 11 hours.

Settings & Rules
09What map is running on Brett's Rust Development Server?

A procedural map, generated by the game, is in use on Brett's Rust Development Server.

10Which rules apply on Brett's Rust Development Server, and what settings?

No gather rate appears in the name Brett's Rust Development Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
11Joining Brett's Rust Development Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 24.60.0.80:28115. You can also click Launch Rust here to open the game via Steam and join.