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Offlinechecked 8d ago · scouted since 19 Sep 2026

Four Nintendos

Modded oxide
Join server
Evaluation 22 Bronze #15,937 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,937
▼ 11381 this week
Wiped
8d 21h
ago · 2 Oct, 01:06 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum14
Populationno average yet –
Standing#15,937 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 11,381 places this week 14

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 01:06 3 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Four Nintendos
Map
Procedural Map
Size
4500
Seed
6738
Open on RustMaps
Address
24.179.173.14:28016
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 01:06 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build This server runs build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Four Nintendos among Rust servers: what is it?

The rank for Four Nintendos is #15,937 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Four Nintendos?

Right now Four Nintendos is not online; its last appearance was 8 days 4 hours ago.

About Server
03Version of Rust on Four Nintendos: which one?

Version for Four Nintendos: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Four Nintendos physically?

No region is published by Four Nintendos. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 24.179.173.14:28016.

05Current online status and reliability of Four Nintendos: what is the data?

Live status: Four Nintendos is down; last seen 8 days 4 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 19 September 2026.

Server Tags
06What is the meaning of each tag on Four Nintendos?

For the in-game browser, Four Nintendos declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Four Nintendos appear?

Four Nintendos appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Four Nintendos wipe?

Too few wipes are recorded for Four Nintendos to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 21 hours.

09On wipe day, what changes for Four Nintendos?

The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 1 hours in.

Server Rules
10What map is running on Four Nintendos?

A procedural map of size 4,500 with seed 6738, generated by the game, is in use on Four Nintendos. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of Four Nintendos: what are they?

The name Four Nintendos does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
12To join Four Nintendos, what must you do?

Press F1 in Rust and enter client.connect 24.179.173.14:28016, or click Launch Rust here to open Rust via Steam and join.